Battletech A Time Of War

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  battletech a time of war: Battletech a Time of War Catalyst Game Labs, 2010-12
  battletech a time of war: BattleTech: The Nellus Academy Incident Jennifer Brozek, 2014-01-14 THE WARRIORS OF TOMORROW… The battlefields of the 31st century are ruled by the BattleMech; twelve-meter-tall, 100-ton bipedal engines of pure destruction. Piloted by MechWarriors, commanded by neo-feudal officers, owned by national governments and band of mercenaries, these ’Mechs make every other ground combat vehicle obsolete. This is the warfare of fusion-powered giants. This is BattleTech. THRUST INTO BATTLE TODAY… Allegra Greene is no stranger to the military; her father is a general, after all. But when she enters the Nellus Military Academy, she finds far more than she expected. She finds a group of friends that will keep her going, challenging training, and instructors that push her to the edge and beyond. Unfortunately, that's not all she finds, and soon the endemic politics and warfare of the Inner Sphere reach the Nellus Academy. And when their spaceship is hijacked and crash-lands on a remote moon, Allegra and her friends find themselves in a life-or-death struggle just to survive!
  battletech a time of war: Ghost War Michael A. Stackpole, 2002 More information to be announced soon on this forthcoming title from Penguin USA
  battletech a time of war: Battletech a Time of War Companion Catalyst Game Labs, 2011-11
  battletech a time of war: Ideal War Chris Kubasik, 1993 Captain Paul Master, a knight of the House of Marik, is in over his head, when he journeys to a backwater planet to study a counterinsurgency operation and finds himself in the middle of a guerrilla war. Original.
  battletech a time of war: Battletech Technical Readout Succession Catalyst Game Labs, 2017-10-04 On February 5, 2439, the Mackie obliterated all opposition during its first combat trial, ushering in a new era of warfare. The BattleMech-King of the Battlefield-was born. BattleMechs reached their pinnacle during the golden age of the Star League. The fall of the Star League and the Succession Wars that raged for centuries afterward took their toll and by the Fourth Succession War, the technology employed on the battlefields was a mere shadow of what it once was. However, the discovery of the Helm Memory Core unlocked the technological potential to develop new BattleMechs and experimental technologies for the first time in centuries.
  battletech a time of war: Battletech Field Manual FASA Corporation, FASA Corporation Staff, 1998-12-01 In the year 3050 the mysterious invaders known as the Clans struck without warning from beyond known space. Their advanced 'Mechs destroyed all opposition and captured planet after planet. Now the Clans' secrets are revealed in Field Manual: Warden Clans. The second of two volumes on the Clans, this BattleTech sourcebook describes the seven most noble Clans: Cloud Cobra, Coyote, Diamond Shark, Ghost Bear, Goliath Scorpion, Snow Raven, and Steel Viper. Each Clans tactics, uniforms and battle histories are described in detail, along with new Clan 'Mechs and equipment.
  battletech a time of war: Classic Battletech Total Warfare Catalyst Game Labs, 2007-11 Classic BattleTech game system as never before! Interwoven and meticulously updated, Total Warfare provides the most detailed and comprehensive rules set published to date for BattleTech, the perfect companion for standard tournament play.
  battletech a time of war: Battletech Compendium FASA Corp, 1995-09 BattleTech celebrates its tenth anniversary with the BattleTech Compendium: the Rules of Warfare, the ultimate guide to combat in the 31st century. All the rules needed to simulate exciting conflicts between BattleMechs, vehicles, and infantry are included, revising and streamlining material from BattleTech, 3rd Edition, CityTech, 2nd Edition, and the original BattleTech Compendium. The Rules of Warfare also contains a concise history of the BattleTech universe and its movers and shakers, several new BattleMech and OmniTech designs, rules for miniatures play, and full-color illustrations.
  battletech a time of war: Battletech Interstellar Operations Catalyst Game Labs, 2016-04-27 Martial Your Forces And Prepare To Conquer The Inner Sphere! Interstellar Operations Is The Long-Awaited Final Rules Installment To The Series Begun With Total Warfare And Carried Through The Award-Winning Tactical Operations And Strategic Operations. The Former Focuses On A Whole New Level Of Excitement Directly On Your Gaming Table While The Later Focuses On Moving From A Single Scenario To A Multi-Part Campaigns And How To Take An Entire Solar System. Interstellar Operations Zooms Up To The Final Level, Allowing Players To Assume The Roles Of House Lord Or Clan Khans And Dominate The Galaxy.Interstellar Operations Contains Complete Rules For Generation And Running Any Type Or Size Of Force. Additionally, A Comprehensive Rules Set Governs Running An Entire Faction'S Military As A Player Tries To Conquer Numerous Solar Systems, Including Rules For How To Stage Through Any Of The Various Scales Represented Through The Core Line Of Rulebooks. Finally, Perhaps One Of The Most Anticipated Portions Of The Book,She Alternate Eras Section Introduces A Huge Swath Of Rules For Playing Across The Thousand Years Of Battletech History, Including Weapons And Equipment Mostly Unique To A Given Era,Such As Complete Rules For Building And Playing With Lams.
  battletech a time of war: BattleTech Legends: Warrior: Riposte Michael A. Stackpole, 2018-12-13 THE GAUNTLET IS THROWN… Hanse Davion and Melissa Steiner have united two Great Houses of the Inner Sphere in a marriage that upsets the balance of power among the stars. Though some hope this may bring an end to centuries of war, Maximilian Liao of the Capellan Confederation has enlisted the aid of two highly placed Davion traitors to destroy Hanse Davion and the Federated Suns from both within and without. But in the distant star chambers of the Capellan March and Draconis Combine, the warlords of Maximilian Liao are honoring a different and more deadly vow: to wage an unholy war that threatens to rip apart the vulnerable worlds of the Federated Suns. As Davion ’Mech commander Andrew Redburn and his mercenaries streak into battle, an explosive clash of metal and men signals the return of a formidable foe. Interstellar legend Yorinaga Kurita has returned to stake his claim as the most bloodthirsty warrior of all. For both men, it is do-or-die combat that could ensure the triumph of a glorious new alliance—or result in total annihilation…
  battletech a time of war: Decision at Thunder Rift William H. Keith, Jr., Andrew Keith, 1992 With his friends and family dead and his father's regiment destroyed, Grayson Death Carlyle, a MechWarrior, must learn to fight for justice in a world turned hostile. Original.
  battletech a time of war: Battletech Handbook Jason Schmetzer, 2010-07-01
  battletech a time of war: Battletech Campaign Operations Catalyst Game Labs, 2016-09-28 Campaign Operations completes the line of best-selling, award-winning BattleTech core rulebooks. This eagerly anticipated volume offers players fully updated and flexible rules for creating and running their own forces. New sections detailing campaign play provide a wealth of easy-to-use methods for players to link multiple games into exciting, ongoing adventures.
  battletech a time of war: Shadows of War Thomas S. Gressman, 1998 Twilight of the Clans VI. The Task Force braves a Clan-made hell.
  battletech a time of war: The Forever War Joe Haldeman, 2009-02-17 Private William Mandella hadn't wanted to go to war against the Taurans ....--p. [4] of cover.
  battletech a time of war: Bred for War Michael A. Stackpole, 1995-01-01 After ascending the throne of the Federated Commonwealth, Prince Victor Steiner-Davion struggles to cope with the continuing threat of the Clans to the peace of the inner sphere and with the machinations of his own ambitious and treacherous sister. Original.
  battletech a time of war: BattleTech Legends: Warrior: En Garde Michael A. Stackpole, 2018-12-13 ’MECHS AT THE READY… Betrayed by his own House and stripped of his rank, exiled Mechwarrior Justin Allard is given one last chance to save his honor—by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent—more skilled at 'Mech-to-'Mech combat than any other rival—raises the stakes even higher. It's Philip Capet, former mechwarrior in the Davion military—until he was kicked out by none other than Justin Allard before his own unfortunate fall from grace. Both Justin and Philip face fierce battles, but in the Inner Sphere, where nobles have schemed for centuries to win the ultimate power, those who interfere with the Successor Lords are sometimes called heroes. And sometimes called victims…
  battletech a time of war: BattleTech Legends: Mercenary's Star William H. Keith, Jr., 1987-06-01 BACKS AGAINST THE WALL… Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the newly-formed Gray Death Legion has been challenging for Grayson Death Carlyle, so when a job comes their way, he’s only too happy to take it. The mission: train the local resistance on the planet Verthandi to resist their Draconis Combine masters. But things do not go well almost from the moment the Legion arrives. Trapped on Verthandi and facing a superior force and a fractured populace, the men and women of the Legion find themselves in a situation that makes the campaign on Trellwan look like a walk in the park. And Grayson quickly learns repeating his past successes may not be so easy this time…
  battletech a time of war: Battletech Jihad Final Reckoning Catalyst Game Labs, 2011-10
  battletech a time of war: The Dying Time Thomas S. Gressman, 2002 Days after the death of legendary warrior Grayson Carlyle, the Gray Death Legion is called on a mission to protect Hesperus II from rebels. But soon they realize they are pawns in the continuing war between Victor Davion-Steiner and his sister Katrina, and that they are about to enter a battle that they are meant to lose.
  battletech a time of war: Battletech Time of War GM Screen Catalyst Game Labs, 2011-09-28
  battletech a time of war: Battletech Technical Readout: 3055 Upgrade Herbert A Beas, II, Randall N Bills, Loren Coleman, Warner Doles, Chris Hartford, David L McCullough, 2012-01-18
  battletech a time of war: Battletech Field Manual FASA Corporation, 1997-05 The Free Worlds League (FWL) field manual provides an extensive survey of House Marik's Free Worlds League, one of the major Inner Sphere military powers. The manual includes a full military history of the rebellion-riddled confederation, from the Succession Wars to the Andurien Civil War and beyond, and profiles of every League regiment, including the elite Marik Guard and the chivalrous Knights of the Inner Sphere. Also included are color renderings of FWL uniforms and insignia and special rules for new, exclusive League weapons and BattleMechs.
  battletech a time of war: Kurita Mcgraw-Hill School, 1987-09
  battletech a time of war: The Sword and the Dagger F A S A Corporation, Ardath Mayhar, 1986-09-01 Swordplay and sorcery leads to unexpected adventures in a strange and exotic land.
  battletech a time of war: The Battletech Manual FASA Corporation, 1987-09
  battletech a time of war: The Unfinished Book Alexandra Gillespie, Professor of English and Medieval Studies Alexandra Gillespie, Deidre Lynch, Ernest Bernbaum Professor of English Literature Deidre Lynch, 2020-12 Assessing a wide variety of particular books, book-like objects, and book collections, and working with millennia of variable and conflicting definitions of the book and its purposes, The Unfinished Book surveys the many things that books have been, and uncovers why the book's grip on the cultural imagination remains so tenacious.
  battletech a time of war: BattleTech 25 Years of Art & Fiction Randall Bills, Catalyst Game Labs, 2009-10-01
  battletech a time of war: Mercenary's Handbook Contemporary Books, Jill Lucas, 1988-12-12 A BattleTech and MechWarrior supplement describing the mercenary way of life.
  battletech a time of war: BattleTech: Embers of War Jason Schmetzer, 2016-03-01 ONE WAR ENDS...AND ANOTHER BEGINS... For Ezra Payne and the Stealthy Tiger mercenaries, professionalism is everything. Hired to assist in the bitter, bloody fighting on the planet Hall, they quickly earn a decisive victory for their employer. They settle afterward in for a needed period of rebuilding, and a few months’ peace before moving on to the next contract. But their respite does not last. More mercenaries, hired by the Allied Mercenary Command itself, land on Hall. They believe the Tigers’ employer to be league with the Word of Blake, a shadowy interstellar organization that worships technology, and which has been building its own empire among the worlds around Terra. The Tigers want nothing of this battle, but war rages across the Inner Sphere. The hard-fought cease-fire cannot last, even on Hall, and when every faction is embittered and fueled by fervor, peace has no chance at all. As a new conflict erupts, will the Stealthy Tigers’ BattleMechs be enough to save them? Or will the looming threat of renewed war engulf them in its fiery embrace?
  battletech a time of war: BattleTech Legends: Initiation to War Robert N. Charrette, 2018-09-21 DREAMS OF GLORY... On the planet Epsilon Eridani, young Tybalt Kelly dreams of one day becoming a MechWarrior—no matter how much his father hates the idea. When the local County Shu Militia starts recruiting for warrior training, Tybalt finally gets his wish. But he might not live to regret it. SHATTERED BY REALITY. Because the raw, untested forces of the Shu are about to meet their baptism by fire. Unidentified 'Mech raiders have been hitting cities and supply depots, destroying and plundering at will. And the newly fitted MechWarriors are going after them. Now Tybalt is about to discover the hard truth that some battles have no winner—and in war, glory may be fleeting, but death is forever...
  battletech a time of war: BattleTech Legends: The Dying Time Thomas S. Gressman, 2019-01-09 A MISSION WHERE TRUST IS IN SHORT SUPPLY... Only days after the demise of legendary warrior Grayson Death Carlyle, the mercenary forces of the Gray Death Legion are called into action. Their mission is to protect Hesperus II in the Isle of Skye. With civil war raging, it is vital that the planet's famous Defiance BattleMech production facilities not fall into the hands of the enemy. Seeing the Lyrans and Davionists at each other's throats, the Skye separatists have seized the opportunity to instigate a new rebellion, and they too threaten the safety of Hesperus II and its factories. Now commanding the Legion is Grayson's widow Lori Carlyle. But what she doesn't realize is that her troops are little more than pawns in the continuing hostilities between the factions of Victor Steiner-Davion and his ever-cunning sister, Katrina—and that the Gray Death are about to enter a battle they are meant to lose. But if there is one constant in the universe, it is that pawns are made to be sacrificed...
  battletech a time of war: BattleTech Legends: Impetus of War Blaine Lee Pardoe, 2018-09-21 WHEN HUNTING THE DEADLIEST PREY... Major Loren Jaffray is a soldier's soldier, a hardened professional who made his reputation with the Capellan Confederation's legendary Death Commandos. Now serving as an officer in the Northwind Highlanders, Loren longs to prove his loyalty to his new comrades. And he's getting that chance—the Draconis Combine is hiring his regiment to take on a mission unlike any before it. MAKE SURE YOU DO NOT BECOME THE HUNTED. The ruthless Clan Smoke Jaguar emulate the savagery of their feline namesake with lethal accuracy. Nobody knows this better than the samurai of the Draconis Combine, who fought to the death to save their very homeworld. Now Loren's crack Highlanders will be the instrument of the Combine's vengeance, striking into the Deep Periphery to crush one of the Jaguars' supply centers on a distant world called Wayside V. But the young, confident major is in for a very nasty surprise—and unless he makes a brilliant change in plans, Wayside V will soon be soaked with Scots blood...
  battletech a time of war: BattleTech Legends: By Temptations and By War Loren L. Coleman, 2021-06-26 A SPARK OF REBELLION… When the Republic of the Sphere was established, it absorbed a quarter of Capellan Confederation space. Now that the crippled Republic is embattled everywhere, the Confederation Chancellor sends an operative into former Capellan territory to nurture the seeds of rebellion. Freedom fighter Evan Kurst has resisted the Republic's “benevolent occupation” of the world of Liao for as long as he can remember. He has fought side by side with agents from the Confederation, and rallied other fighters to the cause. Until now, his efforts have been in vain. But amid the chaos of the interstellar communications blackout, Kurst sees a new chance to liberate his homeworld and return it to its rightful rulers. The Chancellor's support is assured, and embodied in the person of Mai Wa, the operative sent to ensure Kurst's success. But Mai has betrayed Kurst before, and his biggest problem remains knowing whom to trust in a world where today’s ally is tomorrow's enemy…
  battletech a time of war: BattleTech Legends: Ideal War Christopher Kubasik, 2019-01-20 DOWN IN THE MUD AND BLOOD... Captain Paul Masters, a knight of the House of Marik, is well versed in the art of BattleMech combat. A veteran of countless battles, he personifies the virtues of the Inner Sphere MechWarrior. But when he is sent to evaluate a counterinsurgency operation on a backwater planet, he doesn't find the ideal war he expects. Instead of valiant patriots fighting villainous rebels, he discovers a guerrilla war—both sides have abandoned decency for expediency, ideals for body counts, and honor for victory. It's a dirty, dirty war...and Masters will have to draw on every scrap of combat knowledge he possesses if he's going to find a way out of this mess...
  battletech a time of war: Mechwarrior: Dark Age #28 Blaine Lee Pardoe, 2007-10-02 For too long, the people of the Lyran Commonwealth have only reacted to attacks by their enemies. Now, Archon Melissa Steiner launches an intricate gambit that will secure the safety of her subjects—and secure her own power against those who wish to take it... Trillian Steiner has always been a loyal warrior and supporter of the archon. But when she is ordered to strike against the Free Worlds League, victory is not her only goal. The leader of the campaign—the politician and business magnate Duke Vedet Brewster—for years has been consolidating power within the Commonwealth. And now the archon has decided to rid herself of two threats with one move. For Trillian is there not to ensure success but, through a web of machinations, to guarantee the duke's downfall—before the worlds he conquers become the foundation of an attempt to take over the Commonwealth. And in the chaos of war and the never-ending struggle for power, Trillian's strength and devotion will be sorely tested ...
  battletech a time of war: Mechwarrior: Dark Age #1: Michael A. Stackpole, 2002-12-03 For generations, the Republic of the Sphere has known a Golden Age of peace. Mighty BattleMechs, once kings of the battlefields, now aid the reconstruction of war-torn worlds. But when terrorists destroy the interstellar communications net, each planet is thrust into isolation. Suddenly old hatreds resurface and a people who have never known war face the prospect of learning its meaning firsthand. Sam Donelly is one of the best LumberMech jockeys on the planet, wielding his ’Mech’s fifteen-foot chainsaw with the grace and precision of a surgeon. Caught in a skirmish with revolutionaries, he soon finds himself a rebel recruit. But Sam is no mere lumberjack, and if his true identity is discovered, the repercussions could be disastrous not only for Sam, but for the entire Republic. . . .
  battletech a time of war: BattleTech Legends: Bred for War Michael A. Stackpole, 2018-11-04 HEAVY IS THE HEAD THAT WEARS THE CROWN.... Along with the throne of the Federated Commonwealth, Prince Victor Steiner-Davion inherited a number of problems. Foremost among them is the Clans' threat to the peace of the Inner Sphere—and a treacherous sister who wants to supplant him. The expected demise of Joshua Marik—heir to the Free Worlds League, whose very presence maintained peace—also endangers harmony. Victor's idea is to use a double for Joshua, a deception that will prevent war. But secret duplicity is hard to maintain, and war erupts anyway, splitting the Inner Sphere and leaving the Federated Commonwealth defenseless. And when Victor thinks things can get no worse, word comes that the Clans, once again, have brought war to the Inner Sphere...
  battletech a time of war: Mechwarrior: Dark Age #15: Sword of Sedition Loren Coleman, 2005-04-05 Newly elected Exarch Jonah Levin is still trying to come to terms with the responsibilities of his office. With his recent discovery of treachery in The Republic's Senate, he can trust very few people—and not even his own Paladins have been immune to murderous intrigue . . . Tensions are heating up between Exarch Levin and the senators determined to fight what they call the “injustice being done to The Republic's government.” Some are even agitating for Levin's censure—a move that could accomplish the same thing as the recent attempted coup that killed legendary Paladin Victor Steiner-Davion. One of The Republic's last hopes is the summit of Inner Sphere leaders gathering on Terra. Ostensibly a tribute to the assassinated Steiner-Davion, it also has the potential to halt the escalating violence of the last few years. And although Victor would not have wanted his death to be the cause of more political maneuvering, Levin knows that the great man would not begrudge The Republic this one final service. Now, if only it isn’t too late . . .
A Time of War (product) - BattleTechWiki
5 Nov 2024 · A Time of War is the fourth iteration of the Role Playing Game for BattleTech, previously known as the "MechWarrior" series. It is therefore informally also known as …

BattleTech A Time of War Review – The TTRPG Factory
13 Apr 2022 · BattleTech A Time of War (Published in 2010) is a 382-page TTRPG set in the BattleTech/MechWarrior universe. Players take on the role of anything from the classic …

BattleTech A Time of War RPG - Role Playing Game for 2
16 Nov 2022 · Experience epic adventures as a MechWarrior, spy, merchant, or scientist, and become a legend in the sprawling universe of BattleTech. Perfect for ages 14 and up, …

A Time of War: Quick-Start Rules - THE BATTLETECH RPG
In a Time of War, the players roleplay within a war-torn BattleTech universe, where the fate of entire worlds can rest in the hands of the few warriors who dare to seize their destiny.

BattleTech: A Time of War the BattleTech RPG
26 Sep 2009 · Choose your life in the universe: a MechWarrior piloting the thirty-foot-tall BattleMechs that turn the tide of any battle; a spy deep behind enemy lines discovering critical …

BattleTech: A Time of War – The BattleTech RPG - Board Game
Political machinations of feudal lords plunge whole sectors into war; unscrupulous merchant starship captains smuggle weapons to their own faction's enemies; greedy military …

BattleTech A Time of War RPG - Wayland Games
Choose your life in the universe: a MechWarrior piloting the thirty-foot-tall BattleMechs that turn the tide of any battle; a spy deep behind enemy lines discovering critical secrets; a merchant …

THE BATTLETECH RPG
In a Time of War, the players roleplay within a war-torn BattleTech universe, where the fate of entire worlds can rest in the hands of the few warriors who dare to seize their destiny.

BATTLETECH A TIME OF WAR
STARTING OUT. A Time of War: The BattleTech RPG (BTRPG) is a role-playing game set in a distant future where ongoing warfare and neo-feudalism are the norm. Humanity has settled …

BattleTech: A Time of War - Frontline Gaming
What empire will you swear allegiance to, and how will you become a legend? The fifth core rulebook in the BattleTech line, a time of war is designed to mesh with the core rules for the …

A Time of War (product) - BattleTechWiki
5 Nov 2024 · A Time of War is the fourth iteration of the Role Playing Game for BattleTech, previously known as the "MechWarrior" series. It is therefore informally also known as MechWarrior, Fourth Edition.

BattleTech A Time of War Review – The TTRPG Factory
13 Apr 2022 · BattleTech A Time of War (Published in 2010) is a 382-page TTRPG set in the BattleTech/MechWarrior universe. Players take on the role of anything from the classic MechWarrior, to nearly any other type of idea they can conceive of.

BattleTech A Time of War RPG - Role Playing Game for 2
16 Nov 2022 · Experience epic adventures as a MechWarrior, spy, merchant, or scientist, and become a legend in the sprawling universe of BattleTech. Perfect for ages 14 and up, designed for 2+ players, and offers immersive role-playing experiences lasting over 1.5 hours per session.

A Time of War: Quick-Start Rules - THE BATTLETECH RPG
In a Time of War, the players roleplay within a war-torn BattleTech universe, where the fate of entire worlds can rest in the hands of the few warriors who dare to seize their destiny.

BattleTech: A Time of War the BattleTech RPG
26 Sep 2009 · Choose your life in the universe: a MechWarrior piloting the thirty-foot-tall BattleMechs that turn the tide of any battle; a spy deep behind enemy lines discovering critical secrets; a merchant carrying critical supplies; a scientist unleashing the latest cutting edge technologies? How will YOU become a legend? Read more. Details. Reviews (10)

BattleTech: A Time of War – The BattleTech RPG - Board Game
Political machinations of feudal lords plunge whole sectors into war; unscrupulous merchant starship captains smuggle weapons to their own faction's enemies; greedy military commanders demand tribute from worlds they're protecting; animalistic pirate kings harvest high technologies and human slaves in lightning raids; betrayals from oath-bound ...

BattleTech A Time of War RPG - Wayland Games
Choose your life in the universe: a MechWarrior piloting the thirty-foot-tall BattleMechs that turn the tide of any battle; a spy deep behind enemy lines discovering critical secrets; a merchant carrying critical supplies; a scientist unleashing the latest cutting edge technologies? Contents: 1x BattleTech A Time of War RPG. Please Note:

THE BATTLETECH RPG
In a Time of War, the players roleplay within a war-torn BattleTech universe, where the fate of entire worlds can rest in the hands of the few warriors who dare to seize their destiny.

BATTLETECH A TIME OF WAR
STARTING OUT. A Time of War: The BattleTech RPG (BTRPG) is a role-playing game set in a distant future where ongoing warfare and neo-feudalism are the norm. Humanity has settled thousands of worlds and forged mighty empires, but remains bitterly divided.

BattleTech: A Time of War - Frontline Gaming
What empire will you swear allegiance to, and how will you become a legend? The fifth core rulebook in the BattleTech line, a time of war is designed to mesh with the core rules for the BattleTech war game as described in total warfare and the rest of the core game series.