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battletech a time of war 1: BattleTech: The Nellus Academy Incident Jennifer Brozek, 2014-01-14 THE WARRIORS OF TOMORROW… The battlefields of the 31st century are ruled by the BattleMech; twelve-meter-tall, 100-ton bipedal engines of pure destruction. Piloted by MechWarriors, commanded by neo-feudal officers, owned by national governments and band of mercenaries, these ’Mechs make every other ground combat vehicle obsolete. This is the warfare of fusion-powered giants. This is BattleTech. THRUST INTO BATTLE TODAY… Allegra Greene is no stranger to the military; her father is a general, after all. But when she enters the Nellus Military Academy, she finds far more than she expected. She finds a group of friends that will keep her going, challenging training, and instructors that push her to the edge and beyond. Unfortunately, that's not all she finds, and soon the endemic politics and warfare of the Inner Sphere reach the Nellus Academy. And when their spaceship is hijacked and crash-lands on a remote moon, Allegra and her friends find themselves in a life-or-death struggle just to survive! |
battletech a time of war 1: Ghost War Michael A. Stackpole, 2002 More information to be announced soon on this forthcoming title from Penguin USA |
battletech a time of war 1: Ideal War Chris Kubasik, 1993 Captain Paul Master, a knight of the House of Marik, is in over his head, when he journeys to a backwater planet to study a counterinsurgency operation and finds himself in the middle of a guerrilla war. Original. |
battletech a time of war 1: Battletech Interstellar Operations Catalyst Game Labs, 2016-04-27 Martial Your Forces And Prepare To Conquer The Inner Sphere! Interstellar Operations Is The Long-Awaited Final Rules Installment To The Series Begun With Total Warfare And Carried Through The Award-Winning Tactical Operations And Strategic Operations. The Former Focuses On A Whole New Level Of Excitement Directly On Your Gaming Table While The Later Focuses On Moving From A Single Scenario To A Multi-Part Campaigns And How To Take An Entire Solar System. Interstellar Operations Zooms Up To The Final Level, Allowing Players To Assume The Roles Of House Lord Or Clan Khans And Dominate The Galaxy.Interstellar Operations Contains Complete Rules For Generation And Running Any Type Or Size Of Force. Additionally, A Comprehensive Rules Set Governs Running An Entire Faction'S Military As A Player Tries To Conquer Numerous Solar Systems, Including Rules For How To Stage Through Any Of The Various Scales Represented Through The Core Line Of Rulebooks. Finally, Perhaps One Of The Most Anticipated Portions Of The Book,She Alternate Eras Section Introduces A Huge Swath Of Rules For Playing Across The Thousand Years Of Battletech History, Including Weapons And Equipment Mostly Unique To A Given Era,Such As Complete Rules For Building And Playing With Lams. |
battletech a time of war 1: BattleTech Legends: Mercenary's Star William H. Keith, Jr., 1987-06-01 BACKS AGAINST THE WALL… Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the newly-formed Gray Death Legion has been challenging for Grayson Death Carlyle, so when a job comes their way, he’s only too happy to take it. The mission: train the local resistance on the planet Verthandi to resist their Draconis Combine masters. But things do not go well almost from the moment the Legion arrives. Trapped on Verthandi and facing a superior force and a fractured populace, the men and women of the Legion find themselves in a situation that makes the campaign on Trellwan look like a walk in the park. And Grayson quickly learns repeating his past successes may not be so easy this time… |
battletech a time of war 1: The Dying Time Thomas S. Gressman, 2002 Days after the death of legendary warrior Grayson Carlyle, the Gray Death Legion is called on a mission to protect Hesperus II from rebels. But soon they realize they are pawns in the continuing war between Victor Davion-Steiner and his sister Katrina, and that they are about to enter a battle that they are meant to lose. |
battletech a time of war 1: Battletech Technical Readout Succession Catalyst Game Labs, 2017-10-04 On February 5, 2439, the Mackie obliterated all opposition during its first combat trial, ushering in a new era of warfare. The BattleMech-King of the Battlefield-was born. BattleMechs reached their pinnacle during the golden age of the Star League. The fall of the Star League and the Succession Wars that raged for centuries afterward took their toll and by the Fourth Succession War, the technology employed on the battlefields was a mere shadow of what it once was. However, the discovery of the Helm Memory Core unlocked the technological potential to develop new BattleMechs and experimental technologies for the first time in centuries. |
battletech a time of war 1: Toward Combined Arms Warfare Jonathan Mallory House, 1985 |
battletech a time of war 1: Battletech Handbook Jason Schmetzer, 2010-07-01 |
battletech a time of war 1: BattleTech Legends: Warrior: En Garde Michael A. Stackpole, 2018-12-13 ’MECHS AT THE READY… Betrayed by his own House and stripped of his rank, exiled Mechwarrior Justin Allard is given one last chance to save his honor—by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent—more skilled at 'Mech-to-'Mech combat than any other rival—raises the stakes even higher. It's Philip Capet, former mechwarrior in the Davion military—until he was kicked out by none other than Justin Allard before his own unfortunate fall from grace. Both Justin and Philip face fierce battles, but in the Inner Sphere, where nobles have schemed for centuries to win the ultimate power, those who interfere with the Successor Lords are sometimes called heroes. And sometimes called victims… |
battletech a time of war 1: Classic Battletech Total Warfare Catalyst Game Labs, 2007-11 Classic BattleTech game system as never before! Interwoven and meticulously updated, Total Warfare provides the most detailed and comprehensive rules set published to date for BattleTech, the perfect companion for standard tournament play. |
battletech a time of war 1: BattleTech Legends: Operation Excalibur William H. Keith, 2018-11-17 BETRAYED BY THEIR OWN KIND… The mercenary code was broken by the Gray Death Legion during their desperate fighting on the planet Caledonia. At least, that is the ruling of the courts. And the judges decide to hit below the belt—Grayson Carlyle, revered leader of the now outlawed mercenary band, is stripped of his title and holdings, and the legion is banished from Glengarry, the planet they've called home for years. AND ON A HUNT FOR JUSTICE... All seems lost, but Carlyle and his legendary troop of hardened warriors know they've been set up—and they have a trump card yet to play. Their dangerous scheme just might work, with the help of House Steiner—and enough guts and firepower to restore the name and the might Gray Death Legion to its rightful place of honor. But should they fail, they could lose a great deal more than their reputation... |
battletech a time of war 1: Shadows of War Thomas S. Gressman, 1998 Twilight of the Clans VI. The Task Force braves a Clan-made hell. |
battletech a time of war 1: The Forever War Joe Haldeman, 2009-02-17 Private William Mandella hadn't wanted to go to war against the Taurans ....--p. [4] of cover. |
battletech a time of war 1: BattleTech: Giving up the Ghost (Fortunes of War #1) Bryan Young, 2023-12-01 A NEW BEGINNING… Hank Mallory runs the Wolfhounds, an elite, self-sufficient company of the fabled Kell Hounds mercenary unit. But when Callandre Kell gives the order for the Hounds to scatter in the wake of vicious attacks from the Jade Falcons, Mallory and his unit must transform overnight into a brand-new unit or risk being hunted down themselves. Naturally, they head to the Mercenary’s Star, Galatea, to eradicate their previous identity and do whatever it takes to transform into something new…no matter what unusual missions that transformation may require… (NOTE: This is the same novella that was distributed to the BattleTech Mercenaries Kickstarter campaign. If you received this story through the campaign, you do not need to buy it here.) |
battletech a time of war 1: Decision at Thunder Rift William H. Keith, Jr., Andrew Keith, 1992 With his friends and family dead and his father's regiment destroyed, Grayson Death Carlyle, a MechWarrior, must learn to fight for justice in a world turned hostile. Original. |
battletech a time of war 1: Threads of Ambition Loren L. Coleman, 1999 The ambitious First Lord of the resurrected Star League launches a campaign to rebuild the ancient Capellan Confederation. With his sights set on expanding his borders through the reclamation of the St. Ives Compact, he is brought into direct conflict with his own family. Supported by the ferocious Hustang Warriors, the threat poses a danger to all who would oppose the First Lord's rule. With military units divided in their loyalties, the question remains: Who is willing to pay the higher price in blood? |
battletech a time of war 1: Battletech Compendium FASA Corp, 1995-09 BattleTech celebrates its tenth anniversary with the BattleTech Compendium: the Rules of Warfare, the ultimate guide to combat in the 31st century. All the rules needed to simulate exciting conflicts between BattleMechs, vehicles, and infantry are included, revising and streamlining material from BattleTech, 3rd Edition, CityTech, 2nd Edition, and the original BattleTech Compendium. The Rules of Warfare also contains a concise history of the BattleTech universe and its movers and shakers, several new BattleMech and OmniTech designs, rules for miniatures play, and full-color illustrations. |
battletech a time of war 1: Battletech Campaign Operations Catalyst Game Labs, 2016-09-28 Campaign Operations completes the line of best-selling, award-winning BattleTech core rulebooks. This eagerly anticipated volume offers players fully updated and flexible rules for creating and running their own forces. New sections detailing campaign play provide a wealth of easy-to-use methods for players to link multiple games into exciting, ongoing adventures. |
battletech a time of war 1: Battletech Field Manual FASA Corporation, FASA Corporation Staff, 1998-12-01 In the year 3050 the mysterious invaders known as the Clans struck without warning from beyond known space. Their advanced 'Mechs destroyed all opposition and captured planet after planet. Now the Clans' secrets are revealed in Field Manual: Warden Clans. The second of two volumes on the Clans, this BattleTech sourcebook describes the seven most noble Clans: Cloud Cobra, Coyote, Diamond Shark, Ghost Bear, Goliath Scorpion, Snow Raven, and Steel Viper. Each Clans tactics, uniforms and battle histories are described in detail, along with new Clan 'Mechs and equipment. |
battletech a time of war 1: BattleTech: Fall From Glory Randall N. Bills, 2021-03-19 FLIGHT INTO THE UNKNOWN… 100 million dead. 500 million wounded. One billion homeless. The worst war in human history is over—and has left the Star League shattered. Jealousy and infighting from the five Great House Lords over who will be the next First Lord has the entire Inner Sphere already teetering on the brink of all-out conflict again. Against this grim backdrop, Aleksandr Kerensky, commanding general of the Star League Defense Force, faces a terrible choice. Stay, and see the mightiest military ever known subsumed into the Great Houses, lighting a conflagration that may burn even brighter than the terrible Amaris Coup. Or do the unthinkable… To save the Inner Sphere, Aleksander—along with his sons, Nicholas and Andery—must leave it behind. He marshals the largest fleet ever assembled to carry millions of people on thousands of JumpShips to head into the unknown. Exodus! But though the Great General strives to make a fresh start for his people far from the Inner Sphere, old habits and allegiances are difficult to leave behind. Soon the Kerenskys and their followers face threats both external and internal as they search the endless black for a new world upon which they can forge a Star League-in-Exile…or die trying. |
battletech a time of war 1: Sixteen Thirty Two Eric Flint, 2000 The Thirty Years War Meets the American WayWhen Grantville, W. Va., was suddenly hurled from 2000 back to 1632, they landed in the middle of the Thirty Years War. But they brought American Freedom and Justice -- and modern guns -- along with them. Copyright © Libri GmbH. All rights reserved. |
battletech a time of war 1: The Wars of Reaving Ben H. Rome, Catalyst Game Labs, Herbert A. Beas, II, Paul Sjardijn, 2011-06 |
battletech a time of war 1: The Sword and the Dagger F A S A Corporation, Ardath Mayhar, 1986-09-01 Swordplay and sorcery leads to unexpected adventures in a strange and exotic land. |
battletech a time of war 1: Battletech Technical Readout: 3055 Upgrade Herbert A Beas, II, Randall N Bills, Loren Coleman, Warner Doles, Chris Hartford, David L McCullough, 2012-01-18 |
battletech a time of war 1: The Price of Glory William H. Keith, Jr., 1993-01-01 Their home base destroyed, the Grey Death Legion, now branded as outlaws, search for a lost Star League treasure in hopes of clearing their names |
battletech a time of war 1: Blood of Heroes Andrew Keith, 1993 As secessionist factions clamor for rebellion against the Federal Commonwealth in an attempt to gain control of the Skye March, the Gray Death Legion, a mercenary group, plans to fight back. Original. |
battletech a time of war 1: Warrior Michael A. Stackpole, 1998 Stripped of his rank, exiled Justin Allard is given one last chance to save his honor--by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent--more skilled at 'Mech-to-Mech' combat than any other rival--raises the stakes even higher. It's Justin's own half brother, Daniel, lance commander in the dreaded Kell Hounds mercenary battalion. But Daniel has more serious worries than dealing with his estranged and bitter brother. Princess Melissa Steiner, heir apparent of the Lyran Commonwealth, has been hijacked--and the future of the Inner Sphere depends on her fate. Both Daniel and Justin face fierce battles, but in the Inner Sphere, where nobles have schemed for centuries to win the ultimate power, those who interfere with the Successor Lords are sometimes called heroes, and sometimes called victims. |
battletech a time of war 1: The Unfinished Book Alexandra Gillespie, Professor of English and Medieval Studies Alexandra Gillespie, Deidre Lynch, Ernest Bernbaum Professor of English Literature Deidre Lynch, 2020-12 Assessing a wide variety of particular books, book-like objects, and book collections, and working with millennia of variable and conflicting definitions of the book and its purposes, The Unfinished Book surveys the many things that books have been, and uncovers why the book's grip on the cultural imagination remains so tenacious. |
battletech a time of war 1: Battletech Era Report: 3062 Herbert A. Beas, II, CATALYST GAME LABS, Jason Schmetzer, 2011-05-25 |
battletech a time of war 1: BattleTech: Shrapnel, Issue #1 Philip A. Lee, Ed., 2020-06-15 JUMP BACK INTO THE COCKPIT! Picking up the battle standard for BattleTech fiction, Shrapnel: The Official BattleTech Magazine continues the tradition of hard-hitting stories set in the war-torn interstellar future of the 31st century and beyond. Fire up your ’Mech’s fusion reactor, secure your neurohelmet, and wade into battle with stories from the merciless front lines of the Clan Invasion and other eras, conspiracy theory articles, game scenarios, and more from veteran BattleTech authors, fan favorites, and some new recruits. Featuring: Michael A. Stackpole • Blaine Lee Pardoe Kevin Killiany • Craig A. Reed, Jr. • Chris Hussey Jason Hansa • Lance Scarinci • Michael J. Ciaravella Patrick Wynne • Aaron Cahall |
battletech a time of war 1: Wolves on the Border Robert N. Charrette, 1996 Minobu Tetsuhara, a warrior-servant of the devious Warlord Grieg Samsonov, is forced to betray his former colleague, Jaime Wolf, and Wolf's mercenary Dragoons, after the mercenaries refuse to renew their contract with Samsonov and the warlord orders their deaths. Original. |
battletech a time of war 1: Mercenary's Handbook Contemporary Books, Jill Lucas, 1988-12-12 A BattleTech and MechWarrior supplement describing the mercenary way of life. |
battletech a time of war 1: Battletech a Time of War Catalyst Game Labs, 2010-12 |
battletech a time of war 1: Mechwarrior: Dark Age #1: Michael A. Stackpole, 2002-12-03 For generations, the Republic of the Sphere has known a Golden Age of peace. Mighty BattleMechs, once kings of the battlefields, now aid the reconstruction of war-torn worlds. But when terrorists destroy the interstellar communications net, each planet is thrust into isolation. Suddenly old hatreds resurface and a people who have never known war face the prospect of learning its meaning firsthand. Sam Donelly is one of the best LumberMech jockeys on the planet, wielding his ’Mech’s fifteen-foot chainsaw with the grace and precision of a surgeon. Caught in a skirmish with revolutionaries, he soon finds himself a rebel recruit. But Sam is no mere lumberjack, and if his true identity is discovered, the repercussions could be disastrous not only for Sam, but for the entire Republic. . . . |
battletech a time of war 1: BattleTech Legends: The Dying Time Thomas S. Gressman, 2019-01-09 A MISSION WHERE TRUST IS IN SHORT SUPPLY... Only days after the demise of legendary warrior Grayson Death Carlyle, the mercenary forces of the Gray Death Legion are called into action. Their mission is to protect Hesperus II in the Isle of Skye. With civil war raging, it is vital that the planet's famous Defiance BattleMech production facilities not fall into the hands of the enemy. Seeing the Lyrans and Davionists at each other's throats, the Skye separatists have seized the opportunity to instigate a new rebellion, and they too threaten the safety of Hesperus II and its factories. Now commanding the Legion is Grayson's widow Lori Carlyle. But what she doesn't realize is that her troops are little more than pawns in the continuing hostilities between the factions of Victor Steiner-Davion and his ever-cunning sister, Katrina—and that the Gray Death are about to enter a battle they are meant to lose. But if there is one constant in the universe, it is that pawns are made to be sacrificed... |
battletech a time of war 1: BattleTech: Shrapnel, Issue #7 Philip A. Lee, Ed., 2021-12-15 NEVER SURRENDER… Shrapnel: The Official BattleTech Magazine brings you more heavy-hitting action and heroism in the war-torn BattleMech-dominated future of the 31st century and beyond! A young Periphery volunteer struggles against marauding pirates who have long overstayed their welcome. A small-but-growing mercenary unit faces off against a formidable foe capable of destroying their dreams. A Star League MechWarrior wrestles with an exciting career opportunity on the eve of the war that will change the face of the Inner Sphere forever. Experience the costly Jade Falcon assault on Arc-Royal, return to an idyllic paradise haunted by a specter of the past, and follow a Clan Wolf bondsman’s quest to reunite with his son. Then lurk in the shadows with more cloak-and-dagger plots in the continuation of the four-part serial novel set on the game world of Solaris VII. Arm yourself with technical readouts, playable scenarios, an in-depth look at the weaponization of gift giving in the Draconis Combine, a glimpse into Clan Sea Fox’s customer service, an article on the importance of battlefield salvage, and more—all from elite BattleTech authors and recruits who have earned their stripes: Craig A. Reed, Jr. Tom Leveen Bryan Young Julian Michael Carver E. Stephenson Auerbach Charles Gideon J. D. Neal Curtis O. Thompson Aaron Cahall Étienne Charron-Willard Matthew Cross Jim Hauser Wunji Lau Eric Salzman Paul Sjardijn Tom Stanley Joel Steverson Chris Wheeler |
battletech a time of war 1: BattleTech: The Corps Loren L. Coleman, Ilsa J. Bick, Steven Mohan, Jr., Randall N. Bills, Jason M. Hardy, Kevin Killiany, Michael A. Stackpole, Robert Thurston, Dan C. Duval, Blaine Lee Pardoe, Louisa M. Swann, Phaedra M. Weldon, 2019-02-01 LEGENDS OF THE STAR LEAGUE... The great Star League general, Aleksandr Kerensky. Colonel Archer Christifori, a man with a score to settle. Neilson Geist, on Christmas patrol. MechWarrior Joanna of Clan Jade Falcon. A Sandoval scion. An eleven-year-old girl. Northwind Highlanders. A prisoner of war. They all have two things in common. A universe torn apart by unending warfare. A mission to stand up against the darkness. This compilation contains a selection of eighteen of 2004's best BattleTech fiction pieces, as well as an all new story about young Kerensky by Loren L. Coleman! Includes stories by some of the most celebrated BattleTech authors: Randall N. Bills, Loren L. Coleman, Blaine Lee Pardoe, Robert Thurston, and Michael A. Stackpole, along with stories by new favorites such as Ilsa J. Bick, Jason M. Hardy, Kevin Killiany, Steven Mohan, Jr., Louisa M. Swann, and Phaedra M. Weldon! |
battletech a time of war 1: BattleTech: Gray Markets Jason Schmetzer, Philip A. Lee, 2020-01-20 COMBAT IS THEIR BUSINESS… And business is good in the 31st century as the Third Succession War rages on battlefields ruled by the almighty BattleMech: ten-meter-tall humanoid machines of pure destruction. Continuous warfare between the five Great Houses of the Inner Sphere has led to a steep technological decline, forcing the nobility of these vast interstellar empires to rely on mercenaries to augment their standing armies and gain crucial advantages against their enemies. However, that House nobleman may be paying your unit’s bills one day, but sending you straight into a trap tomorrow. BattleMechs may be the kings of the battlefield, but money, power, and machinations are just as important in victory as an autocannon barrage. This anthology of hard-hitting BattleTech action includes six short stories that demonstrate how Machiavellian nobles, greedy pirates, and desperate mercenary units can change the course of Inner Sphere history. Take up the cause and charge your way through war-torn tales by veteran authors such as Chris Hussey, Philip A. Lee, and Craig A. Reed, Jr. |
battletech a time of war 1: BattleTech: Nothing Ventured Christoffer Trossen, 2019-12-07 THERE'S MORE THAN ONE WAY TO ACQUIRE A BATTLEMECH... In the year 2456, the Great House of the Federated Suns is between the rock of the Terran Hegemony and its fielded BattleMechs, and the hard place of the Lyran Commonwealth, which has just acquired the plans to build its own walking war machines. Beset by enemies on all sides, what is Prince Simon Davion to do? Why, employ his most cunning weapon—a diplomatic envoy sent to Tharkad with the express purpose of gaining access to the stolen Battlemech plans. But when diplomatic niceties are unable to accomplish this goal, subterfuge and deception will have to win the day... |
BATTLETECH - Steam Community
BATTLETECH - From original BATTLETECH/MechWarrior creator Jordan Weisman and the developers of the award-winning Shadowrun Returns series comes the next-generation of turn …
BattleTech Aces
Dec 10, 2024 · BattleTech is a huge house, it's not any one fan's or "type" of fans. If you need to relieve yourself, use the bathroom not another BattleTech fan. - nckestrel 1st and 2nd …
The Complete Random Events Guide V2.0 - Steam Community
Nov 30, 2022 · You come across one of your pilots playing Battletech (whoah.) What advice do you give? Recommend that (Pilot) refit (their) 'Mechs: 100% Remind them that they don’t …
Any hope for Battletech 2? :: BATTLETECH General Discussions
May 22, 2024 · People seem to not Understand what Woke means. (I dont know how they did it in Battletech, and i dont care in particulary about the Franchise). But the Saying Go Woke go …
(Answered) Mercenaries Record Sheets as PDF - BattleTech
You can find a form fillable version in the link embedded here-https://bg.battletech.com/forums/index.php/topic,86617.msg2046538.html#msg2046538
BEX - BT Extended Commander's Edition - Play hints
Aug 26, 2022 · BattleTech Extended Commander's Edition is a great next step up from playing vanilla. It is a good next play through before moving onto Advanced or RogueTech. The …
BattleTech: How the Core Rulebooks Work
BATTLETECH DF cD/pw A Stone’s Revenant’s Axman takes the war to the Word of Blake during the battle of Cairo on Terra. BattleTech is an epic, ongoing universe with a game simulating …
BLANK RECORD SHEETS - BattleTech
v.t.o.l. vehicle record sheet turret
BattleTech: Tips and Tactics for Beginners - Steam Community
May 19, 2018 · I have been a fan of Battletech and the MechWarrior series for a long time. In fact, I remember playing the original game out of the box on a hex map. Some of the offerings since …
A Comprehensive Guide to BATTLETECH - Steam Community
May 3, 2018 · This is unique mechanics to BattleTech. Every battlemech has 8 separate lifepools for 8 parts of the mech. Vehicles have 4 or 5. Note that the paper doll showing the front is …
BATTLETECH - Steam Community
BATTLETECH - From original BATTLETECH/MechWarrior creator Jordan Weisman and the developers of the award-winning Shadowrun Returns series comes the next-generation of turn …
BattleTech Aces
Dec 10, 2024 · BattleTech is a huge house, it's not any one fan's or "type" of fans. If you need to relieve yourself, use the bathroom not another BattleTech fan. - nckestrel 1st and 2nd …
The Complete Random Events Guide V2.0 - Steam Community
Nov 30, 2022 · You come across one of your pilots playing Battletech (whoah.) What advice do you give? Recommend that (Pilot) refit (their) 'Mechs: 100% Remind them that they don’t …
Any hope for Battletech 2? :: BATTLETECH General Discussions
May 22, 2024 · People seem to not Understand what Woke means. (I dont know how they did it in Battletech, and i dont care in particulary about the Franchise). But the Saying Go Woke go …
(Answered) Mercenaries Record Sheets as PDF - BattleTech
You can find a form fillable version in the link embedded here-https://bg.battletech.com/forums/index.php/topic,86617.msg2046538.html#msg2046538
BEX - BT Extended Commander's Edition - Play hints
Aug 26, 2022 · BattleTech Extended Commander's Edition is a great next step up from playing vanilla. It is a good next play through before moving onto Advanced or RogueTech. The …
BattleTech: How the Core Rulebooks Work
BATTLETECH DF cD/pw A Stone’s Revenant’s Axman takes the war to the Word of Blake during the battle of Cairo on Terra. BattleTech is an epic, ongoing universe with a game simulating …
BLANK RECORD SHEETS - BattleTech
v.t.o.l. vehicle record sheet turret
BattleTech: Tips and Tactics for Beginners - Steam Community
May 19, 2018 · I have been a fan of Battletech and the MechWarrior series for a long time. In fact, I remember playing the original game out of the box on a hex map. Some of the offerings since …
A Comprehensive Guide to BATTLETECH - Steam Community
May 3, 2018 · This is unique mechanics to BattleTech. Every battlemech has 8 separate lifepools for 8 parts of the mech. Vehicles have 4 or 5. Note that the paper doll showing the front is …