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vtm players guide v5: Vampire: The Masquerade Vol. 1 Tim Seeley, Tini Howard, 2021-03-23 The global bestseller Vampire: The Masquerade comes to comics in Vampire: The Masquerade Vol. 1: Winter's Teeth. When Camarilla enforcer Cecily Bain takes a fledgling vampire under her wing, she's dragged into a vast conspiracy that will topple princes and threaten the very Masquerade. BORN FROM THE WORLD OF THE INTERNATIONALLY BEST-SELLING ROLE PLAYING GAME, VAMPIRE: THE MASQUERADE'S CRITICALLY ACCLAIMED COMICS DEBUT SPINS A GRIPPING AND TRAGIC TALE ABOUT THE BEAST WITHIN US ALL. When Cecily Bain, an enforcer for the Twin Cities' vampiric elite, takes a mysterious new vampire under her wing, she's dragged into an insidious conspiracy. Meanwhile, on the outskirts of the cities, a rebellious found-family of vampire cast-outs investigates a vicious killing. As the unlives of the Kindred twine together and betrayals are unearthed, will Cecily be able to escape and save what's left of her family, or will she be yet another pawn sacrificed to maintain the age-old secret: that vampires exist among the living? Vampire: The Masquerade Vol. 1: Winter's Teeth collects issues #1 - #5 of the ongoing series. Read more in Vampire: The Masquerade Vol. 2: The Mortician's Army, collecting issues #6 - #10 of the series For fans of VAMPIRE: The Masquerade RPG, WEREWOLF: The Apocalypse RPG, The World of Darkness, American Vampire, Killadelphia, Something is Killing the Children, Interview with the Vampire, The Vampire Lestat/The Vampire Chronicles, Sookie Stackhouse/Southern Vampire Mysteries/True Blood, Certain Dark Things, Underworld, and vampire/werewolf/monster graphic novels, tabletop/RPGs, books, movies, video games, and series! “This is a fresh take on vampires, mixing it with crime, thrillers, and a pinch of romance all with a vein of horror running through it.” -- Horror DNA “… strongly recommend this book to both fans of the franchise and newcomers.” – Grimdark Magazine I’m absolutely in love with what a badass Cecily is... - The Wandering Nerd Girl “Vampire: the Masquerade … is an enjoyable read even if you’re not familiar with the RPG… like the real world, but with hotter outfits, blood, and fangs. – Graphic Policy “This is the horror thriller we all need.” – Horror DNA |
vtm players guide v5: Vampire - The Masquerade 5th Edition Modiphius Entertainment, 2018-09 Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanityafraid of what you are capable of, and fearful of the inhuman conspiracies that surround you. |
vtm players guide v5: Cairo by Night C. A. Suleiman, 2001-12 What are we? The Damned childer of caine? The grotesque lords of humanity? The pitiful wretches of eternal hell? We are vampires, and that is enough. I am a vampire, and that is far more than enough. I am that which must be feared, worshipped and adored. The world is mine -- now and forever. No one holds command over me. No man. No god. No prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see whom I drag screaming to hell with me. A chronicle setting that focuses on two of Vampire's core themes: the Final Nights and the price of eternal unlife. |
vtm players guide v5: Guide to the Sabbat Justin Achilli, Jess Heinig, 1999-03 What are we? The Damned childer of caine? The grotesque lords of humanity? The pitiful wretches of eternal hell? We are vampires, and that is enough. I am a vampire, and that is far more than enough. I am that which must be feared, worshipped and adored. The world is mine -- now and forever. No one holds command over me. No man. No god. No prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see whom I drag screaming to hell with me. The Guide to the Sabbat examines the Sabbat exhaustively from the antitribu, or anti-clans, that populate its ranks, to the terrifying Disciplines they use, to their methods of waging war on the Camarilla and Antediluvians alike. This book also explores the Sabbat's progress in its war effort, chronicling the Cainites' inexorable spread across the East Coast and back to their usurped territories in the Old World. |
vtm players guide v5: The Vampire Players Guide Andrew Greenberg, 1993 This revised book of character information introduces new clans, bloodlines, Disciplines, rituals, abilities and archetypes. Boost your chronicle's roleplaying with Merits and Flaws. Increase the intrigue with expanded descriptions of the clans and prestation. Up the body count with new weapons ranging from swordcanes to howitzers. Finally, all-new essays on roleplaying round out this invaluable players aid. |
vtm players guide v5: Vampire Modiphius, 2019-04 This slipcase set includes the Vampire the Masquerade corebook, Camarilla and Anarch supplements. Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanityafraid of what you are capable of, and fearful of the inhuman conspiracies that surround you. As a vampire you suffer the pangs of the Hunger, the relentless and terrible thirst for human blood. If you refuse to deal with it, it will overcome your mind and drive you to terrible acts to slake it. You walk this razor's edge every night. Dark designs, bitter enemies, and strange allies await you in this World of Darkness. The classic that changed roleplaying games forever returns! This fifth edition features a streamlined and modern rules design, beautiful new full-color art, and a rich story experience for players. Powered by the innovative Hunger cycle, the game also includes rules for creating system supported character coteries, Loresheets to directly involve players with their favorite parts of the setting and The Memoriam, a new way to bring the character's detailed backgrounds and expand on them in-session. V5 is a return to Vampire's original vision, moving boldly into the 21sth century. While the rules have been redesigned, this new edition honors the deep story of the original, advancing the metaplot from where it left off and detailing exactly what has happened in the world of the Kindred up until tonight. The terror of the Second Inquisition, the conspiracies behind the Gehenna War, and the rekindling of the War of Ages: these are the building blocks of the modern V5 chronicle. V5 has been developed, designed, and written by Kenneth Hite, Mark Rein-Hagen, Matthew Daw |
vtm players guide v5: Dark Alliance Nigel D. Findley, Geoff McMartin, 1993 |
vtm players guide v5: Vampire - The Masquerade - The Fall of London Modiphius, 2020-06-30 London 2012. Mithras, god among vampires, returns from diablerie at the fangs of Montgomery Coven. The Heralds of the Sun awaken from torpor unable to remember who they are, but driven to seek five artifacts to restore their master to his full glory. The Second Inquisition rises to burn London's Kindred to ashes. The characters find themselves embroiled in history as it unfolds. Their actions might see a god return, or cast him down to the darkness from whence he came. London burns under Operation Antigen, one of the earliest and most devastating attacks of the Second Inquisition. All the while they slowly uncover the shards of their own identities. What legacy do they leave? The Fall of London includes: A sprawling chronicle covering 6 large chapters 6 different endings tailored to the coterie's choices 5 pregenerated characters as the Heralds of the Sun 6 new Loresheets, including one for secret diablerists Statistics for 7 venerable elders, including Mithras and Queen Anne A detailed description of London, to facilitate additional chronicles before the Fall An epilogue to use for chronicles set after the Fall Made in the UK. |
vtm players guide v5: A Players Guide to the Sabbat Steven C. Brown, Jeff Starling, 1994-12-01 The most feared undead in existence, the Sabbat are the primary foes of Vampire characters. This book provides extensive information on this terrible sect, including history, new clans and rules for running one of the Sabbat. |
vtm players guide v5: Players Guide to Low Clans Zach Bush, 2003 A sourcebook for Dark ages: Vampire--Cover. |
vtm players guide v5: The Book of Nod Sam Chupp, Andrew Greenberg, 2021 The first vampires remember their first nights, but do not speak of them. Others have heard tales, but know better than to believe them. The wise speak of The Book of Nod, but none have seen this fabled book of ancient lore. These are their tales... Their stories begin with the Chronicle of Caine and the earliest nights of the vampire. The Chronicle of Shadow reveals Caine's hidden teachings. Finally, the Chronicle of Secrets unveils the deepest mysteries of the Damned, including the coming dread of Gehenna. The Book of Nod is a collection of mythic texts for use in the Vampire : T he Masquerade Roleplaying Game. Presented as an epic poem, the Book of Nod is an in - game resource, viewed as sacred by Noddist scholars and most vampire elders, especially of the Sabbat. Rather than a book of game mechanics, this book can be used as a prop and for lore, as it outlines the genesis of vampires with the mythology of Caine.--Amazon.com |
vtm players guide v5: Vampire Players Guide Mark Rein-Hagen, 2003-09-01 Since Biblical times, the get of Caine have prowled the world, hiding from mortals and resigning themselves to the shadows. Throughout the ages, their plans have unfolded and their treacheries have come to fruition. Welcome to the Final Nights--welcome to unlife as a vampire. A collection of essays, character-building options, chronicle suggestions and methods of play, the Vampire Players Guide offers a wealth of information to players and Storytellers on a conversational level. Presented as an aside to Vampire players, this book offers a variety of options and advice to better enhance the Storytelling experience. |
vtm players guide v5: World of Darkness Outcasts James Moore, 1999 A World of Darkness clan/tribe/Tradition book in one! Includes complete details on the vampire Caitiff, the Garou Ronin and the mage Hollow Ones. For players and Storytellers.--Back cover. |
vtm players guide v5: Vampire the Book of NOD Sam Chupp, Andrew Greenberg, 2021-09 |
vtm players guide v5: Mind's Eye Theatre Jason Andrew, Jason Carl, Kevin Millard, By Night Studios, Jennifer Smith, Ree Soesbee, 2013-12-18 It's a new night! Mind's Eye Theatre: Vampire The Masquerade is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or discovering live-action roleplaying for the first time, this book contains everything you need to create and play a vampire character or create your own live-action chronicle. All the clans. All the bloodlines. All the disciplines. This is a complete game, containing everything you need to enjoy Vampire The Masquerade in one of its most thrilling formats...plus an updated and unique storyline, designed specifically for Live-Action Vampire: The Masquerade, in which players and Storytellers can develop their own chronicles. |
vtm players guide v5: Vampire: The Masquerade - Anarch Modiphius, 2019-04 Welcome to a blood thriller on the streets of the modern nights. For centuries the Anarch Movement enjoyed an uneasy truce with the Camarilla, but no longer. Now, the Unbound refuse to bow to the sickening hypocrisy and tyranny of their former allies. Claiming the nighttime streets as their own, the Anarchs seek independence from the despotic Elders, by any means necessary. Only the toughest and smartest of self-made vampires will survive. Featuring all-new essays on nocturnal survival and politics from Juhana Pettersson. |
vtm players guide v5: Damnation City Justin Achilli, Russell Bailey, Stephen DiPesa, Will Hindmarch, Ray Fawkes, 2007 |
vtm players guide v5: Victorian Age Vampire Justin Achilli, Mark Rein-Hagen, White Wolf Publishing, 2002 |
vtm players guide v5: Vampire Ari Marmell, White Wolf Publishing Inc, 2004 A Vampire: the Masquerade novel featuring the official end of the World of Darkness. |
vtm players guide v5: Guide to the Camarilla Richard E. Dansky, 1999-02 What are we? The Damned childer of caine? The grotesque lords of humanity? The pitiful wretches of eternal hell? We are vampires, and that is enough. I am a vampire, and that is far more than enough. I am that which must be feared, worshipped and adored. The world is mine -- now and forever. No one holds command over me. No man. No god. No prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see whom I drag screaming to hell with me. Here is the complete guide to the Camarilla of the End Times. From the core clans to the independent vampires who have flocked to the Camarilla's banner' -- from the Disciplines of the elders to the dreams of the anarchs -- -- here is the Camarilla laid bare. Everything from the powers of the justicars to the war against the Sabbat under one cover for the first time. |
vtm players guide v5: Strongholds & Followers Matthew Colville, 2019-06 Stronghold & Followers explains both the practicality of owning a keep (how much it costs to build, the costs to maintain it, what sort of impact it would have on local politics) and gives a variety of benefits for those players who choose to build or take over one. -- Comicbook.com website: https://comicbook.com/gaming/2018/12/14/stronghold-and-followers-dungeons-and-dragons/ (viewed July 16, 2019) |
vtm players guide v5: Vampire Storytellers Handbook Justin Achilli, Anne Sullivan Braidwood, Bruce Baugh, Geoffrey C Grabowski, Clayton Oliver, 2000-02 What are we? The Damned childer of caine? The grotesque lords of humanity? The pitiful wretches of eternal hell? We are vampires, and that is enough. I am a vampire, and that is far more than enough. I am that which must be feared, worshipped and adored. The world is mine -- now and forever. No one holds command over me. No man. No god. No prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see whom I drag screaming to hell with me. The role of the Storyteller is daunting, and this book is an invaluable aid for those who orchestrate Vampire chronicles. It includes myriad information, including enigmas best left out of players' hands, from creating stories to creating the casts of epic tales. |
vtm players guide v5: Renegade Re Gary Lee Ward, 2011-01-13 Ozzie Grinn inherits the largest insurance company in the world. Everything runs smoothly for nearly three years, but then he suddenly discovers that in just a matter of weeks or possibly even days, he could lose the entire insurance empire his deceased father, H. Martin Grinn, III, worked a lifetime to build. Racing against the clock to thwart the hostile takeover attempt, Ozzie and his wife, Sly, enlist the help of some of the sharpest minds in the worldfour people theyd trust with their lives. But the group quickly finds that its no simple task to stop the small reinsurance company, Monolith Re, from swallowing up Lions Grinn International. While Ozzies team search frantically for answers in the U.S. and Europe, Ozzie and one of his closest friends are nearly gunned down and then kidnapped on a street in London. Meanwhile, as ridiculous as it seems, the possibility looms larger by the hour that the largest, most prestigious insurance company in the world will be taken over by a tiny, renegade, reinsurer! Ozzie and his wife are shocked beyond words when they finally learn whos behind the takeover attempt. |
vtm players guide v5: Straight Outta Fangton C. T. Phipps, 2018-07-31 FROM THE BEST SELLING AUTHOR OF THE SUPERVILLAINY SAGA: Peter Stone is a poor black vampire who is wondering where his nightclub, mansion, and sports car are. Instead, he is working a minimum wage job during the night shift as being a vampire isn’t all that impressive in a world where they’ve come out to mortals. Exiled from the rich and powerful undead in New Detroit, he is forced to go back when someone dumps a newly-transformed vampire in the bathroom of his gas station’s store. This gets him fangs-deep in a plot of vampire hunters, supernatural revolutionaries, and a millennium-old French knight determined to wipe out the supernatural. Sometimes, it just doesn’t pay to get out of the coffin. Set in the same world as The Bright Falls Mysteries. *** Straight Outta Fangton is a wonderful mix of urban fantasy, dark comedy and scary vampires. It reads very much like a thriller and whose pace will have you flipping pages as fast as you can. Charles Phipps is an author who is revealing himself to be a master of many genres as he continues to thrill and amaze. -The Fantasy Book Critic I love a good vampire story. When that story is wrapped up in clever, comedic writing, the ride is an enjoyable one. Charles Phipps can weave a tale with believable characters that have distinctive personalities filled with charm and wit. -Briar Lee Mitchell, The Whistlebrass Horror CT Phipps created a not just a fun story, but a fun world ripe for expansion and exploration. -Michael Gibson, Villains Rule Not only is it a funny book, but it's a creepy vampire story, a kick-ass action novel, and an intriguing urban fantasy at the same time. - Beauty in Ruins Full of fascinating characters and laughs. - James Alderdice, Brutal: An Epic Grimdark Fantasy I heartily recommend this book to anyone who is into urban fantasy or likes a good supernatural romp. - The Bookwyrm Speaks |
vtm players guide v5: Vampire the Masquerade Camarilla Role Playing Game , 2021-04 |
vtm players guide v5: Vampire RPG Second Inquisition SI Kenneth Hite, Cat Evans, Khaldoun Khelil, 2021-10 |
vtm players guide v5: Dirty Secrets of the Black Hand Steve Brown, White Wolf Game Studio, 1995 What are we? The Damned childer of caine? The grotesque lords of humanity? The pitiful wretches of eternal hell? We are vampires, and that is enough. I am a vampire, and that is far more than enough. I am that which must be feared, worshipped and adored. The world is mine -- now and forever. No one holds command over me. No man. No god. No prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see whom I drag screaming to hell with me. Secret rules and powers for this hidden sect. |
vtm players guide v5: Clanbook Andrew Greenberg, Daniel Greenberg, 1997 Clanbook: Malkavian presents this special clan in all its demented glory. |
vtm players guide v5: Tzimisce Lucien Soulban, James Stewart, 2001-02 What are we? The Damned childer of caine? The grotesque lords of humanity? The pitiful wretches of eternal hell? We are vampires, and that is enough. I am a vampire, and that is far more than enough. I am that which must be feared, worshipped and adored. The world is mine -- now and forever. No one holds command over me. No man. No god. No prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see whom I drag screaming to hell with me. Clanbooks contain vital character information for players and Storytellers. |
vtm players guide v5: Constantinople by Night Philippe Boulle, Joshua Mosqueira-Asheim, Lucien Soulban, 1997-12-31 |
vtm players guide v5: The Time of Thin Blood Sarah Roark, Dean Shomshak, 1999-06 What are we? The Damned childer of caine? The grotesque lords of humanity? The pitiful wretches of eternal hell? We are vampires, and that is enough. I am a vampire, and that is far more than enough. I am that which must be feared, worshipped and adored. The world is mine -- now and forever. No one holds command over me. No man. No god. No prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see whom I drag screaming to hell with me. Allows you to portray the hunted childer of high-generation vampires. |
vtm players guide v5: Fate Leonard Balsera, Fred Hicks, Rob Donoghue, 2013-07-03 Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer. Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. The type of drama they experience is up to you. But wherever they go, you can expect a fun storytelling experience full of twists...of fate. GAME INFORMATION Number of players: 3-6 Age of players: 12+ Length: 2-8 hours Type of Game: Roleplaying Game Languages Available: English Suggested Retail: $25.00 Game Designers: Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson |
vtm players guide v5: Masks of Mayhem Robin Waterfield, Ian Livingstone, Steve Jackson, 1986 |
vtm players guide v5: Camarilla Guide Jason Carl, Lawrence Viles, Mikko Rautalahti, Matthew Hooper, Edward MacGregor, Brett Smith, 2000-04 Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. New rules and tricks specifically for Camarilla vampires. A supplement to Laws of the Night (Revised). |
vtm players guide v5: The Bygone Bestiary Phil Brucato, 1998 Though vampires have their intrigues, werewolves have their wars, mages have their realities, wraiths have their passions and changelings seek to return to their homeland, there are supernatural powers at work in the world that concern all of these beings. Indeed, there are people and forces in the world of Darkness that endanger all those who exist. Learn the secrets, alliances, enemies and plans of these shadowy beings in a series of world of Darkness books that can be integrated into all of the storyteller games. A collection of fantastic creatures from this world and beyond. |
vtm players guide v5: Starfinder RPG: Galactic Magic Paizo Publishing, 2021-11-23 Unravel the eldritch mysteries of the galaxy! The new Galactic Magic hardcover rulebook for the Starfinder Roleplaying Game adds magical flair to any hero with a wealth of fantastical magic-infused character options for starfarers of any class! More than 100 spells, a host of powerful rituals, and an array of magic gear, hybrid items, and artifacts give you the edge to survive in a weird universe with lurking dangers at the end of every jump. The brand-new precog class allows you to see and change the future, relying on predictive prerolls to navigate clutch situations and quick reflexes to manipulate combat. Study arcana among the stars with a host of new magical organizations and spellcasting schools or petition higher powers using new faith-based options tied to the galaxy's gods and philosophies. Whatever your path to magical might, Galactic Magic is your guide! |
vtm players guide v5: Ghouls Ronni Radner, Ethan Skemp, 1997-06 What are we? The Damned childer of caine? The grotesque lords of humanity? The pitiful wretches of eternal hell? We are vampires, and that is enough. I am a vampire, and that is far more than enough. I am that which must be feared, worshipped and adored. The world is mine -- now and forever. No one holds command over me. No man. No god. No prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see whom I drag screaming to hell with me. The guide to playing vampires' human pawns. |
vtm players guide v5: Encyclopaedia Vampirica White Wolf, 2002-06 A character sourcebook for Vampire: The Masquerade |
vtm players guide v5: A World of Darkness Graeme Davis, Andrew Greenberg, Robert Hatch, Steve Crow, Ryan O'Rourke, Lee Gold, Frank Frey, 1992 |
vtm players guide v5: The Blood Ray Fawkes, Christopher Kobar, Chuck Wendig, 2007 A sourcebook for Vampire, the requiem--Cover. |
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VTM GO, kijk gratis alle series en films van VTM, VTM2, VTM3 en VTM4 live of uitgesteld. Of kijk zonder reclame met VTM GO+. Altijd waar je wil. Wanneer je wil. En op elk scherm.
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