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the essentials of computer organization and architecture: The Essentials of Computer Organization and Architecture Linda Null, Julia Lobur, 2006 Computer Architecture/Software Engineering |
the essentials of computer organization and architecture: Essentials of Computer Organization and Architecture Linda Null, Julia Lobur, 2014-02-12 Updated and revised, The Essentials of Computer Organization and Architecture, Third Edition is a comprehensive resource that addresses all of the necessary organization and architecture topics, yet is appropriate for the one-term course. |
the essentials of computer organization and architecture: Essentials of Computer Architecture, Second Edition Douglas Comer, 2017-01-06 This easy to read textbook provides an introduction to computer architecture, while focusing on the essential aspects of hardware that programmers need to know. The topics are explained from a programmer’s point of view, and the text emphasizes consequences for programmers. Divided in five parts, the book covers the basics of digital logic, gates, and data paths, as well as the three primary aspects of architecture: processors, memories, and I/O systems. The book also covers advanced topics of parallelism, pipelining, power and energy, and performance. A hands-on lab is also included. The second edition contains three new chapters as well as changes and updates throughout. |
the essentials of computer organization and architecture: Computer Organization and Architecture Stallings, 2008-02 |
the essentials of computer organization and architecture: Computer Architecture and Organization: From 8085 to core2Duo & beyond Subrata Ghoshal, 2011 The book uses microprocessors 8085 and above to explain the various concepts. It not only covers the syllabi of most Indian universities but also provides additional information about the latest developments like Intel Core? II Duo, making it one of the most updated textbook in the market. The book has an excellent pedagogy; sections like food for thought and quicksand corner make for an interesting read. |
the essentials of computer organization and architecture: Modern Computer Architecture and Organization Jim Ledin, 2020-04-30 A no-nonsense, practical guide to current and future processor and computer architectures, enabling you to design computer systems and develop better software applications across a variety of domains Key Features Understand digital circuitry with the help of transistors, logic gates, and sequential logic Examine the architecture and instruction sets of x86, x64, ARM, and RISC-V processors Explore the architecture of modern devices such as the iPhone X and high-performance gaming PCs Book DescriptionAre you a software developer, systems designer, or computer architecture student looking for a methodical introduction to digital device architectures but overwhelmed by their complexity? This book will help you to learn how modern computer systems work, from the lowest level of transistor switching to the macro view of collaborating multiprocessor servers. You'll gain unique insights into the internal behavior of processors that execute the code developed in high-level languages and enable you to design more efficient and scalable software systems. The book will teach you the fundamentals of computer systems including transistors, logic gates, sequential logic, and instruction operations. You will learn details of modern processor architectures and instruction sets including x86, x64, ARM, and RISC-V. You will see how to implement a RISC-V processor in a low-cost FPGA board and how to write a quantum computing program and run it on an actual quantum computer. By the end of this book, you will have a thorough understanding of modern processor and computer architectures and the future directions these architectures are likely to take.What you will learn Get to grips with transistor technology and digital circuit principles Discover the functional elements of computer processors Understand pipelining and superscalar execution Work with floating-point data formats Understand the purpose and operation of the supervisor mode Implement a complete RISC-V processor in a low-cost FPGA Explore the techniques used in virtual machine implementation Write a quantum computing program and run it on a quantum computer Who this book is for This book is for software developers, computer engineering students, system designers, reverse engineers, and anyone looking to understand the architecture and design principles underlying modern computer systems from tiny embedded devices to warehouse-size cloud server farms. A general understanding of computer processors is helpful but not required. |
the essentials of computer organization and architecture: Computer Organization and Design RISC-V Edition David A. Patterson, John L. Hennessy, 2017-05-12 The new RISC-V Edition of Computer Organization and Design features the RISC-V open source instruction set architecture, the first open source architecture designed to be used in modern computing environments such as cloud computing, mobile devices, and other embedded systems. With the post-PC era now upon us, Computer Organization and Design moves forward to explore this generational change with examples, exercises, and material highlighting the emergence of mobile computing and the Cloud. Updated content featuring tablet computers, Cloud infrastructure, and the x86 (cloud computing) and ARM (mobile computing devices) architectures is included. An online companion Web site provides advanced content for further study, appendices, glossary, references, and recommended reading. - Features RISC-V, the first such architecture designed to be used in modern computing environments, such as cloud computing, mobile devices, and other embedded systems - Includes relevant examples, exercises, and material highlighting the emergence of mobile computing and the cloud |
the essentials of computer organization and architecture: The Essentials of Computer Organization and Architecture Linda Null, Julia Lobur, 2023-05-08 Essentials of Computer Organization and Architecture focuses on the function and design of the various components necessary to process information digitally. This title presents computing systems as a series of layers, taking a bottom-up approach by starting with low-level hardware and progressing to higher-level software. Its focus on real-world examples and practical applications encourages students to develop a big-picture understanding of how essential organization and architecture concepts are applied in the computing world. In addition to direct correlation with the ACM/IEEE guidelines for computer organization and architecture, the text exposes readers to the inner workings of a modern digital computer through an integrated presentation of fundamental concepts and principles. The Fifth Edition of Essentials of Computer Organization and Architecture was awarded the William Holmes McGuffey Longevity Award (McGuffey) from the Text and Academic Authors Association (TAA). The McGuffy award recognizes textbooks and learning materials whose excellence has been demonstrated over time. |
the essentials of computer organization and architecture: Computer Systems Organization & Architecture John D. Carpinelli, 2001 This book provides up-to-date coverage of fundamental concepts for the design of computers and their subsystems. It presents material with a serious but easy-to-understand writing style that makes it accessible to readers without sacrificing important topics. The book emphasizes a finite state machine approach to CPU design, which provides a strong background for reader understanding. It forms a solid basis for readers to draw upon as they study this material and in later engineering and computer science practice. The book also examines the design of computer systems, including such topics as memory hierarchies, input/output processing, interrupts, and direct memory access, as well as advanced architectural aspects of parallel processing. To make the material accessible to beginners, the author has included two running examples of increasing complexity: the Very Simple CPU, which contains four instruction sets and shows very simple CPU design; and the Relatively Simple CPU which contains 16 instruction sets and adds enough complexity to illustrate more advanced concepts. Each chapter features a real-world machine on which the discussed organization and architecture concepts are implemented. This book is designed to teach computer organization/architecture to engineers and computer scientists. |
the essentials of computer organization and architecture: Computer Organization and Architecture Atul P. Godse, Dr. Deepali A. Godse, 2021-01-01 The book provides comprehensive coverage of the fundamental concepts of computer organization and architecture. Its focus on real-world examples encourages students to understand how to apply essential organization and architecture concepts in the computing world. The book teaches you both the hardware and software aspects of the computer. It explains computer components and their functions, interconnection structures, bus structures, computer arithmetic, processor organization, memory organization, I/O functions, I/O structures, processing unit organization, addressing modes, instructions, instruction pipelining, instruction-level parallelism, and superscalar processors. The case studies included in the book help readers to relate the learned computer fundamentals with the real-world processors. |
the essentials of computer organization and architecture: Inside the Machine Jon Stokes, 2007 Om hvordan mikroprocessorer fungerer, med undersøgelse af de nyeste mikroprocessorer fra Intel, IBM og Motorola. |
the essentials of computer organization and architecture: Computer Organization and Design David A. Patterson, John L. Hennessy, 2012 Rev. ed. of: Computer organization and design / John L. Hennessy, David A. Patterson. 1998. |
the essentials of computer organization and architecture: Business Data Communications William Stallings, 2009 Business Data Communications, 6/e,covers the fundamentals of data communications, networking, distributed applications, and network management and security. Stallings presents these concepts in a way that relates specifically to the business environment and the concerns of business management and staff, structuring his text around requirements, ingredients, and applications.All of the material has been updated for the latest technologies and developments in the field, including: specifications of WiFi/IEEE 802.11 wireless LANs, including 802.11n. IP; performance metrics and service level agreements (SLAs); Gigabit Ethernet and 10-Gbps Ethernet standards; New unified communications concepts; expanded, enhanced security material; New online animations illustrate key functions and algorithms in OS design.Appropriate for professionals interested in business data communications. |
the essentials of computer organization and architecture: Essentials of Software Engineering Frank Tsui, Orlando Karam, 2011 Computer Architecture/Software Engineering |
the essentials of computer organization and architecture: Computer Architecture and Organization John Patrick Hayes, 1998 The third edition of Computer Architecture and Organization features a comprehensive updating of the material-especially case studies, worked examples, and problem sets-while retaining the book's time-proven emphasis on basic prinicples. Reflecting the dramatic changes in computer technology that have taken place over the last decade, the treatment of performance-related topics such as pipelines, caches, and RISC's has been expanded. Many examples and end-of-chapter problems have also been added. |
the essentials of computer organization and architecture: Computer Architecture Joseph D. Dumas II, 2016-11-25 Not only does almost everyone in the civilized world use a personal computer, smartphone, and/or tablet on a daily basis to communicate with others and access information, but virtually every other modern appliance, vehicle, or other device has one or more computers embedded inside it. One cannot purchase a current-model automobile, for example, without several computers on board to do everything from monitoring exhaust emissions, to operating the anti-lock brakes, to telling the transmission when to shift, and so on. Appliances such as clothes washers and dryers, microwave ovens, refrigerators, etc. are almost all digitally controlled. Gaming consoles like Xbox, PlayStation, and Wii are powerful computer systems with enhanced capabilities for user interaction. Computers are everywhere, even when we don’t see them as such, and it is more important than ever for students who will soon enter the workforce to understand how they work. This book is completely updated and revised for a one-semester upper level undergraduate course in Computer Architecture, and suitable for use in an undergraduate CS, EE, or CE curriculum at the junior or senior level. Students should have had a course(s) covering introductory topics in digital logic and computer organization. While this is not a text for a programming course, the reader should be familiar with computer programming concepts in at least one language such as C, C++, or Java. Previous courses in operating systems, assembly language, and/or systems programming would be helpful, but are not essential. |
the essentials of computer organization and architecture: Computer Systems Ata Elahi, 2017-11-08 This textbook covers digital design, fundamentals of computer architecture, and assembly language. The book starts by introducing basic number systems, character coding, basic knowledge in digital design, and components of a computer. The book goes on to discuss information representation in computing; Boolean algebra and logic gates; sequential logic; input/output; and CPU performance. The author also covers ARM architecture, ARM instructions and ARM assembly language which is used in a variety of devices such as cell phones, digital TV, automobiles, routers, and switches. The book contains a set of laboratory experiments related to digital design using Logisim software; in addition, each chapter features objectives, summaries, key terms, review questions and problems. The book is targeted to students majoring Computer Science, Information System and IT and follows the ACM/IEEE 2013 guidelines. • Comprehensive textbook covering digital design, computer architecture, and ARM architecture and assembly • Covers basic number system and coding, basic knowledge in digital design, and components of a computer • Features laboratory exercises in addition to objectives, summaries, key terms, review questions, and problems in each chapter |
the essentials of computer organization and architecture: Introduction to Computer Organization Robert G. Plantz, 2022-01-25 This hands-on tutorial is a broad examination of how a modern computer works. Classroom tested for over a decade, it gives readers a firm understanding of how computers do what they do, covering essentials like data storage, logic gates and transistors, data types, the CPU, assembly, and machine code. Introduction to Computer Organization gives programmers a practical understanding of what happens in a computer when you execute your code. You may never have to write x86-64 assembly language or design hardware yourself, but knowing how the hardware and software works will give you greater control and confidence over your coding decisions. We start with high level fundamental concepts like memory organization, binary logic, and data types and then explore how they are implemented at the assembly language level. The goal isn’t to make you an assembly programmer, but to help you comprehend what happens behind the scenes between running your program and seeing “Hello World” displayed on the screen. Classroom-tested for over a decade, this book will demystify topics like: How to translate a high-level language code into assembly language How the operating system manages hardware resources with exceptions and interrupts How data is encoded in memory How hardware switches handle decimal data How program code gets transformed into machine code the computer understands How pieces of hardware like the CPU, input/output, and memory interact to make the entire system work Author Robert Plantz takes a practical approach to the material, providing examples and exercises on every page, without sacrificing technical details. Learning how to think like a computer will help you write better programs, in any language, even if you never look at another line of assembly code again. |
the essentials of computer organization and architecture: Computer Architecture and Implementation Harvey G. Cragon, 2000-02-13 This textbook provides a clear and concise introduction to computer architecture and implementation. Two important themes are interwoven throughout the book. The first is an overview of the major concepts and design philosophies of computer architecture and organization. The second is the early introduction and use of analytic modeling of computer performance. A unique feature of the book is that memory systems are discussed before processor implementations. The book contains many worked examples and over 130 homework exercises. It is an ideal textbook for a one-semester undergraduate course in computer architecture and implementation. |
the essentials of computer organization and architecture: Fundamentals of Computer Architecture Mark Burrell, 2017-03-14 Written for students taking their first course in computer systems architecture, this is an introductory textbook that meets syllabus requirements in a simple manner without being a weighty tome. The project is based around the simulation of a typical simple microprocessor so that students gain an understanding of the fundamental concepts of computer architecture on which they can build to understand the more advanced facilities and techniques employed by modern day microprocessors. Each chapter includes a worked exercise, end-of-chapter exercises, and definitions of key words in the margins. |
the essentials of computer organization and architecture: Essentials of 80x86 Assembly Language Richard C. Detmer, 2012 Essentials of 80x86 Assembly Language is designed as a supplemental text for the instructor who wants to provide students hands-on experience with the Intel 80x86 architecture. It can also be used as a stand-alone text for an assembly language course. |
the essentials of computer organization and architecture: Computer Architecture John L. Hennessy, David A. Patterson, Krste Asanović, 2012 The computing world is in the middle of a revolution: mobile clients and cloud computing have emerged as the dominant paradigms driving programming and hardware innovation. This book focuses on the shift, exploring the ways in which software and technology in the 'cloud' are accessed by cell phones, tablets, laptops, and more |
the essentials of computer organization and architecture: STRUCTURED COMPUTER ORGANIZATION , 1996 |
the essentials of computer organization and architecture: COMPUTER ARCHITECTURE AND ORGANIZATION: AN INTEGRATED APPROACH Murdocca, 2007-04 Market_Desc: · Computer Engineers· Systems Administrators Special Features: · Connects the programmer's view of a computer system with the architecture of the underlying machine.· Describes network architectures, focusing on both local area networks and wide area networks.· Explores advanced architectural features that have either emerged or taken · Places topics into perspective by introducing case studies in every chapter About The Book: Taking an integrated approach, this book addresses the great diversity of areas that a computer professional must know. It exposes the inner workings of the modern digital computer at a level that demystifies what goes on inside the machine. Throughout the pages, the authors focus on the instruction set architecture (ISA), the coverage of network-related topics, and the programming methodology. Each topic is discussed in the context of the entire machine and how the implementation affects behavior. |
the essentials of computer organization and architecture: Raspberry Pi Computer Architecture Essentials Andrew K. Dennis, 2016-03-22 Explore Raspberry Pi's architecture through innovative and fun projects About This Book Explore Raspberry Pi 2's hardware through the Assembly, C/C++, and Python programming languages Experiment with connecting electronics up to your Raspberry Pi 2 and interacting with them through software Learn about the Raspberry Pi 2 architecture and Raspbian operating system through innovative projects Who This Book Is For Raspberry Pi Computer Architecture Essentials is for those who are new and those who are familiar with the Raspberry Pi. Each topic builds upon earlier ones to provide you with a guide to Raspberry Pi's architecture. From the novice to the expert, there is something for everyone. A basic knowledge of programming and Linux would be helpful but is not required. What You Will Learn Set up your Raspberry Pi 2 and learn about its hardware Write basic programs in Assembly Language to learn about the ARM architecture Use C and C++ to interact with electronic components Find out about the Python language and how to use it to build web applications Interact with third-party microcontrollers Experiment with graphics and audio programming Expand Raspberry Pi 2's storage mechanism by using external devices Discover Raspberry Pi 2's GPIO pins and how to interact with them In Detail With the release of the Raspberry Pi 2, a new series of the popular compact computer is available for you to build cheap, exciting projects and learn about programming. In this book, we explore Raspberry Pi 2's hardware through a number of projects in a variety of programming languages. We will start by exploring the various hardware components in detail, which will provide a base for the programming projects and guide you through setting up the tools for Assembler, C/C++, and Python. We will then learn how to write multi-threaded applications and Raspberry Pi 2's multi-core processor. Moving on, you'll get hands on by expanding the storage options of the Raspberry Pi beyond the SD card and interacting with the graphics hardware. Furthermore, you will be introduced to the basics of sound programming while expanding upon your knowledge of Python to build a web server. Finally, you will learn to interact with the third-party microcontrollers. From writing your first Assembly Language application to programming graphics, this title guides you through the essentials. Style and approach This book takes a step-by-step approach to exploring Raspberry Pi's architecture through projects that build upon each other. Each project provides you with new information on how to interact with an aspect of the Raspberry Pi and Raspbian operating system, providing a well-rounded guide. |
the essentials of computer organization and architecture: Essentials of Cloud Computing K. Chandrasekaran, 2014-12-05 Cloud computing-accessing computing resources over the Internet-is rapidly changing the landscape of information technology. Its primary benefits compared to on-premise computing models are reduced costs and increased agility and scalability. Hence, cloud computing is receiving considerable interest among several stakeholders-businesses, the IT ind |
the essentials of computer organization and architecture: Computer Architecture John L. Hennessy, David A. Patterson, 2017-11-23 Computer Architecture: A Quantitative Approach, Sixth Edition has been considered essential reading by instructors, students and practitioners of computer design for over 20 years. The sixth edition of this classic textbook from Hennessy and Patterson, winners of the 2017 ACM A.M. Turing Award recognizing contributions of lasting and major technical importance to the computing field, is fully revised with the latest developments in processor and system architecture. The text now features examples from the RISC-V (RISC Five) instruction set architecture, a modern RISC instruction set developed and designed to be a free and openly adoptable standard. It also includes a new chapter on domain-specific architectures and an updated chapter on warehouse-scale computing that features the first public information on Google's newest WSC. True to its original mission of demystifying computer architecture, this edition continues the longstanding tradition of focusing on areas where the most exciting computing innovation is happening, while always keeping an emphasis on good engineering design. - Winner of a 2019 Textbook Excellence Award (Texty) from the Textbook and Academic Authors Association - Includes a new chapter on domain-specific architectures, explaining how they are the only path forward for improved performance and energy efficiency given the end of Moore's Law and Dennard scaling - Features the first publication of several DSAs from industry - Features extensive updates to the chapter on warehouse-scale computing, with the first public information on the newest Google WSC - Offers updates to other chapters including new material dealing with the use of stacked DRAM; data on the performance of new NVIDIA Pascal GPU vs. new AVX-512 Intel Skylake CPU; and extensive additions to content covering multicore architecture and organization - Includes Putting It All Together sections near the end of every chapter, providing real-world technology examples that demonstrate the principles covered in each chapter - Includes review appendices in the printed text and additional reference appendices available online - Includes updated and improved case studies and exercises - ACM named John L. Hennessy and David A. Patterson, recipients of the 2017 ACM A.M. Turing Award for pioneering a systematic, quantitative approach to the design and evaluation of computer architectures with enduring impact on the microprocessor industry |
the essentials of computer organization and architecture: Computer Organization and Design Fundamentals David L. Tarnoff, 2007 Computer Organization and Design Fundamentals takes the reader from the basic design principles of the modern digital computer to a top-level examination of its architecture. This book can serve either as a textbook to an introductory course on computer hardware or as the basic text for the aspiring geek who wants to learn about digital design. The material is presented in four parts. The first part describes how computers represent and manipulate numbers. The second part presents the tools used at all levels of binary design. The third part introduces the reader to computer system theory with topics such as memory, caches, hard drives, pipelining, and interrupts. The last part applies these theories through an introduction to the Intel 80x86 architecture and assembly language. The material is presented using practical terms and examples with an aim toward providing anyone who works with computer systems the ability to use them more effectively through a better understanding of their design. |
the essentials of computer organization and architecture: COMPUTER ORGANIZATION AND ARCHITECTURE V. RAJARAMAN, T. RADHAKRISHNAN, 2007-06-01 Designed as an introductory text for the students of computer science, computer applications, electronics engineering and information technology for their first course on the organization and architecture of computers, this accessible, student friendly text gives a clear and in-depth analysis of the basic principles underlying the subject. This self-contained text devotes one full chapter to the basics of digital logic. While the initial chapters describe in detail about computer organization, including CPU design, ALU design, memory design and I/O organization, the text also deals with Assembly Language Programming for Pentium using NASM assembler. What distinguishes the text is the special attention it pays to Cache and Virtual Memory organization, as well as to RISC architecture and the intricacies of pipelining. All these discussions are climaxed by an illuminating discussion on parallel computers which shows how processors are interconnected to create a variety of parallel computers. KEY FEATURES Self-contained presentation starting with data representation and ending with advanced parallel computer architecture. Systematic and logical organization of topics. Large number of worked-out examples and exercises. Contains basics of assembly language programming. Each chapter has learning objectives and a detailed summary to help students to quickly revise the material. |
the essentials of computer organization and architecture: An Introduction to Intel Assembly Language Linda Null, Julia Lobur, 2006-06 Computer Architecture/Software Engineering |
the essentials of computer organization and architecture: Computer Architecture Gérard Blanchet, Bertrand Dupouy, 2013-01-24 This book lays out the concepts necessary to understand how a computer works. For reasons of clarity, the authors have deliberately chosen examples that apply to machines from all eras, without having to water down the contents of the book. This choice helps to show how techniques, concepts and performances have evolved since the first computers. The book is divided into five parts. The first four, which are of increasing difficulty, are the core of the book: “Elements of a Basic Architecture”, “Programming Model and Operation”, “Memory Hierarchy”, “Parallelism and Performance Enhancement”. The final part provides hints and solutions to the exercises in the book as well as appendices. The reader may approach each part independently based on their prior knowledge and goals. |
the essentials of computer organization and architecture: Computer Organization and Design John L. Hennessy, David A. Patterson, 2000 |
the essentials of computer organization and architecture: The Elements of Computing Systems Noam Nisan, Shimon Schocken, 2008 This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system. |
the essentials of computer organization and architecture: COMPUTER ORGANIZATION AND DESIGN P. PAL CHAUDHURI, 2008-04-15 The merging of computer and communication technologies with consumer electronics has opened up new vistas for a wide variety of designs of computing systems for diverse application areas. This revised and updated third edition on Computer Organization and Design strives to make the students keep pace with the changes, both in technology and pedagogy in the fast growing discipline of computer science and engineering. The basic principles of how the intended behaviour of complex functions can be realized with the interconnected network of digital blocks are explained in an easy-to-understand style. WHAT IS NEW TO THIS EDITION : Includes a new chapter on Computer Networking, Internet, and Wireless Networks. Introduces topics such as wireless input-output devices, RAID technology built around disk arrays, USB, SCSI, etc. Key Features Provides a large number of design problems and their solutions in each chapter. Presents state-of-the-art memory technology which includes EEPROM and Flash Memory apart from Main Storage, Cache, Virtual Memory, Associative Memory, Magnetic Bubble, and Charged Couple Device. Shows how the basic data types and data structures are supported in hardware. Besides students, practising engineers should find reading this design-oriented text both useful and rewarding. |
the essentials of computer organization and architecture: Scientific Programming and Computer Architecture Divakar Viswanath, 2017-07-28 A variety of programming models relevant to scientists explained, with an emphasis on how programming constructs map to parts of the computer. What makes computer programs fast or slow? To answer this question, we have to get behind the abstractions of programming languages and look at how a computer really works. This book examines and explains a variety of scientific programming models (programming models relevant to scientists) with an emphasis on how programming constructs map to different parts of the computer's architecture. Two themes emerge: program speed and program modularity. Throughout this book, the premise is to get under the hood, and the discussion is tied to specific programs. The book digs into linkers, compilers, operating systems, and computer architecture to understand how the different parts of the computer interact with programs. It begins with a review of C/C++ and explanations of how libraries, linkers, and Makefiles work. Programming models covered include Pthreads, OpenMP, MPI, TCP/IP, and CUDA.The emphasis on how computers work leads the reader into computer architecture and occasionally into the operating system kernel. The operating system studied is Linux, the preferred platform for scientific computing. Linux is also open source, which allows users to peer into its inner workings. A brief appendix provides a useful table of machines used to time programs. The book's website (https://github.com/divakarvi/bk-spca) has all the programs described in the book as well as a link to the html text. |
the essentials of computer organization and architecture: Computer Organization and Architecture Alan Clements, 2013-03-01 Stresses the structure of the complete system (CPU, memory, buses and peripherals) and reinforces that core content with an emphasis on divergent examples. This title provides sufficient detail at the logic and organizational levels appropriate for EE/ECE departments as well as for Computer Science readers. |
the essentials of computer organization and architecture: Intro to 80x86 Assembly Lang & Computer Arch W/cd (p) , 2001 |
the essentials of computer organization and architecture: Computer Organization and Design David A. Patterson, John L. Hennessy, 2004-08-07 This best selling text on computer organization has been thoroughly updated to reflect the newest technologies. Examples highlight the latest processor designs, benchmarking standards, languages and tools. As with previous editions, a MIPs processor is the core used to present the fundamentals of hardware technologies at work in a computer system. The book presents an entire MIPS instruction set—instruction by instruction—the fundamentals of assembly language, computer arithmetic, pipelining, memory hierarchies and I/O. A new aspect of the third edition is the explicit connection between program performance and CPU performance. The authors show how hardware and software components--such as the specific algorithm, programming language, compiler, ISA and processor implementation--impact program performance. Throughout the book a new feature focusing on program performance describes how to search for bottlenecks and improve performance in various parts of the system. The book digs deeper into the hardware/software interface, presenting a complete view of the function of the programming language and compiler--crucial for understanding computer organization. A CD provides a toolkit of simulators and compilers along with tutorials for using them. For instructor resources click on the grey companion site button found on the right side of this page.This new edition represents a major revision. New to this edition:* Entire Text has been updated to reflect new technology* 70% new exercises.* Includes a CD loaded with software, projects and exercises to support courses using a number of tools * A new interior design presents defined terms in the margin for quick reference * A new feature, Understanding Program Performance focuses on performance from the programmer's perspective * Two sets of exercises and solutions, For More Practice and In More Depth, are included on the CD * Check Yourself questions help students check their understanding of major concepts * Computers In the Real World feature illustrates the diversity of uses for information technology *More detail below... |
the essentials of computer organization and architecture: Guide to the Software Engineering Body of Knowledge (Swebok(r)) IEEE Computer Society, 2014 In the Guide to the Software Engineering Body of Knowledge (SWEBOK(R) Guide), the IEEE Computer Society establishes a baseline for the body of knowledge for the field of software engineering, and the work supports the Society's responsibility to promote the advancement of both theory and practice in this field. It should be noted that the Guide does not purport to define the body of knowledge but rather to serve as a compendium and guide to the knowledge that has been developing and evolving over the past four decades. Now in Version 3.0, the Guide's 15 knowledge areas summarize generally accepted topics and list references for detailed information. The editors for Version 3.0 of the SWEBOK(R) Guide are Pierre Bourque (Ecole de technologie superieure (ETS), Universite du Quebec) and Richard E. (Dick) Fairley (Software and Systems Engineering Associates (S2EA)). |
the essentials of computer organization and architecture: Introduction to 64 Bit Assembly Programming for Linux and OS X Ray Seyfarth, 2014-06-30 This is the third edition of this assembly language programming textbook introducing programmers to 64 bit Intel assembly language. The primary addition to the third edition is the discussion of the new version of the free integrated development environment, ebe, designed by the author specifically to meet the needs of assembly language programmers. The new ebe is a C++ program using the Qt library to implement a GUI environment consisting of a source window, a data window, a register, a floating point register window, a backtrace window, a console window, a terminal window and a project window along with 2 educational tools called the toy box and the bit bucket. The source window includes a full-featured text editor with convenient controls for assembling, linking and debugging a program. The project facility allows a program to be built from C source code files and assembly source files. Assembly is performed automatically using the yasm assembler and linking is performed with ld or gcc. Debugging operates by transparently sending commands into the gdb debugger while automatically displaying registers and variables after each debugging step. Additional information about ebe can be found at http: //www.rayseyfarth.com. The second important addition is support for the OS X operating system. Assembly language is similar enough between the two systems to cover in a single book. The book discusses the differences between the systems. The book is intended as a first assembly language book for programmers experienced in high level programming in a language like C or C++. The assembly programming is performed using the yasm assembler automatically from the ebe IDE under the Linux operating system. The book primarily teaches how to write assembly code compatible with C programs. The reader will learn to call C functions from assembly language and to call assembly functions from C in addition to writing complete programs in assembly language. The gcc compiler is used internally to compile C programs. The book starts early emphasizing using ebe to debug programs, along with teaching equivalent commands using gdb. Being able to single-step assembly programs is critical in learning assembly programming. Ebe makes this far easier than using gdb directly. Highlights of the book include doing input/output programming using the Linux system calls and the C library, implementing data structures in assembly language and high performance assembly language programming. Early chapters of the book rely on using the debugger to observe program behavior. After a chapter on functions, the user is prepared to use printf and scanf from the C library to perform I/O. The chapter on data structures covers singly linked lists, doubly linked circular lists, hash tables and binary trees. Test programs are presented for all these data structures. There is a chapter on optimization techniques and 3 chapters on specific optimizations. One chapter covers how to efficiently count the 1 bits in an array with the most efficient version using the recently-introduced popcnt instruction. Another chapter covers using SSE instructions to create an efficient implementation of the Sobel filtering algorithm. The final high performance programming chapter discusses computing correlation between data in 2 arrays. There is an AVX implementation which achieves 20.5 GFLOPs on a single core of a Core i7 CPU. A companion web site, http: //www.rayseyfarth.com, has a collection of PDF slides which instructors can use for in-class presentations and source code for sample programs. |
Essentials of Computer Organization and Architecture, 5th Edition
Bestselling text, The Essentials of Computer Organization and Architecture, Fourth Edition, is comprehensive enough to address all necessary organization and architecture topics, but …
Essentials of Computer Organization and Architecture
20 Mar 2018 · The "Textbook Excellence Award" recognizes works for their excellence in the areas of content, presentation, appeal, and teachability.Each new print copy of Essentials of …
Essentials Of Computer Organization And Architecture
The Essentials of Computer Organization and Architecture was awarded a "Textbook Excellence Award" (“Texty”) in it's second, third, and fourth editions from the Text and Academic Authors …
Essentials of Computer Organization and Architecture
Bestselling text, The Essentials of Computer Organization and Architecture, Fourth Edition, is comprehensive enough to address all necessary organization and architecture topics, but …
Essentials of Computer Organization and Architecture
17 Feb 2014 · In its fourth edition, this book focuses on real-world examples and practical applications and encourages students to develop a "big-picture" understanding of how …
Essentials of Computer Organization and Architecture with …
27 Apr 2023 · Essentials of Computer Organization and Architecture focuses on the function and design of the various components necessary to process information digitally. This title …
The Essentials of Computer Organization and Architecture
17 Feb 2023 · Essentials of Computer Organization and Architecture focuses on the function and design of the various components necessary to process information digitally. This title …
The Essentials of Computer Organization and Architecture, 6th …
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