Learn Mojo Programming Language

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  learn mojo programming language: Mojo Programming for Beginners David A Fitzgerald, 2024-05-10 Become an AI Developer: Your Beginner's Guide to Mojo Programming Unleash the Power of AI with Mojo Mojo is a revolutionary programming language designed specifically for Artificial Intelligence. It combines the readability of Python with the lightning-fast performance of C, making it the perfect tool to build cutting-edge AI applications. Even if you're new to coding, Mojo's intuitive syntax and wealth of practical examples will have you creating intelligent programs in no time. Turn Your Ideas into Reality Imagine building AI-powered tools that can: Analyze massive datasets and uncover hidden insights Develop chatbots that can hold natural conversations Create intelligent systems that learn and adapt on their own With Mojo Programming for Beginners, these possibilities become a reality. What You'll Learn Inside: Master Mojo's fundamental concepts, including variables, data types, and control flow. Craft powerful functions and leverage object-oriented programming techniques. Navigate the exciting world of Machine Learning with clear, step-by-step guidance. Debug your code effectively and ensure your AI applications run smoothly. Explore Mojo's unique features like Single Instruction, Multiple Data (SIMD) for unparalleled performance. Benefits You'll Reap: Gain a coveted skillset in high demand within the booming AI industry. Bring your innovative ideas to life with the power of Mojo. Simplify complex AI concepts with a beginner-friendly approach. Stay ahead of the curve in the ever-evolving world of technology. Not Sure if Mojo is Right for You? Whether you're a complete beginner or have some programming experience, Mojo Programming for Beginners is designed to be accessible and engaging. The book provides a solid foundation in Mojo, preparing you to tackle more advanced AI projects. Take Your First Step Towards AI Mastery Don't wait any longer to unlock the potential of AI. Purchase your copy of Mojo Programming for Beginners today and embark on your journey to becoming a successful AI developer!
  learn mojo programming language: Machine Learning with MOJO Programming Language Edward R DeForest, 2024-04-08 Conquer Machine Learning with Mojo: Your Guide to High-Performance Models & Rapid AI Development About the Technology: Mojo is a revolutionary programming language designed to bridge the gap between research and production in machine learning. It offers the ease of use of Python with the lightning-fast performance of C++, making it ideal for building powerful and efficient AI applications. Worried about complex machine learning? Fret no more! This book guides you step-by-step through the Mojo development process, even if you're new to machine learning. Learn how to leverage Mojo's intuitive syntax and powerful features to create sophisticated models without getting bogged down in complex details. Challenges of slow development cycles? Say goodbye to waiting! Mojo's focus on speed allows you to rapidly prototype, train, and deploy your machine learning models. This book equips you with the knowledge and techniques to streamline your development workflow and bring your AI ideas to life faster than ever before. What to Expect: Master the fundamentals: Gain a solid understanding of machine learning concepts and techniques. Harness the power of Mojo: Learn how to leverage Mojo's unique features to build high-performance models. Navigate the development process: Discover practical guidance on data preparation, model training, deployment, and optimization. Real-world applications: Explore how to apply machine learning to solve problems in various domains. Code examples and exercises: Put your learning into practice with hands-on projects that solidify your understanding. Ready to unlock the potential of machine learning with Mojo? This book is your ultimate roadmap to success. Get started today and embark on your journey to becoming a confident and productive machine learning develop
  learn mojo programming language: Learning FPGAs Justin Rajewski, 2017-08-16 Learn how to design digital circuits with FPGAs (field-programmable gate arrays), the devices that reconfigure themselves to become the very hardware circuits you set out to program. With this practical guide, author Justin Rajewski shows you hands-on how to create FPGA projects, whether you’re a programmer, engineer, product designer, or maker. You’ll quickly go from the basics to designing your own processor. Designing digital circuits used to be a long and costly endeavor that only big companies could pursue. FPGAs make the process much easier, and now they’re affordable enough even for hobbyists. If you’re familiar with electricity and basic electrical components, this book starts simply and progresses through increasingly complex projects. Set up your environment by installing Xilinx ISE and the author’s Mojo IDE Learn how hardware designs are broken into modules, comparable to functions in a software program Create digital hardware designs and learn the basics on how they’ll be implemented by the FPGA Build your projects with Lucid, a beginner-friendly hardware description language, based on Verilog, with syntax similar to C/C++ and Java
  learn mojo programming language: Programming Language Explorations Ray Toal, Sage Strieker, Marco Berardini, 2024-08-06 Programming Language Explorations helps its readers gain proficiency in programming language practice and theory by presenting both example-focused, chapter-length explorations of fourteen important programming languages and detailed discussions of the major concepts transcending multiple languages. A language-by-language approach is sandwiched between an introductory chapter that motivates and lays out the major concepts of the field and a final chapter that brings together all that was learned in the middle chapters into a coherent and organized view of the field. Each of the featured languages in the middle chapters is introduced with a common trio of example programs and followed by a tour of its basic language features and coverage of interesting aspects from its type system, functional forms, scoping rules, concurrency patterns, and metaprogramming facilities. These chapters are followed by a brief tour of over 40 additional languages designed to enhance the reader’s appreciation of the breadth of the programming language landscape and to motivate further study. Targeted to both professionals and advanced college undergraduates looking to expand the range of languages and programming patterns they can apply in their work and studies, the book pays attention to modern programming practices, keeps a focus on cutting-edge programming patterns, and provides many runnable examples, all of which are available in the book’s companion GitHub repository. The combination of conceptual overviews with exploratory example-focused coverage of individual programming languages provides its readers with the foundation for more effectively authoring programs, prompting AI programming assistants, and, perhaps most importantly, learning—and creating—new languages.
  learn mojo programming language: Practical Automated Machine Learning Using H2O.ai Salil Ajgaonkar, 2022-09-26 Accelerate the adoption of machine learning by automating away the complex parts of the ML pipeline using H2O.ai Key FeaturesLearn how to train the best models with a single click using H2O AutoMLGet a simple explanation of model performance using H2O ExplainabilityEasily deploy your trained models to production using H2O MOJO and POJOBook Description With the huge amount of data being generated over the internet and the benefits that Machine Learning (ML) predictions bring to businesses, ML implementation has become a low-hanging fruit that everyone is striving for. The complex mathematics behind it, however, can be discouraging for a lot of users. This is where H2O comes in – it automates various repetitive steps, and this encapsulation helps developers focus on results rather than handling complexities. You'll begin by understanding how H2O's AutoML simplifies the implementation of ML by providing a simple, easy-to-use interface to train and use ML models. Next, you'll see how AutoML automates the entire process of training multiple models, optimizing their hyperparameters, as well as explaining their performance. As you advance, you'll find out how to leverage a Plain Old Java Object (POJO) and Model Object, Optimized (MOJO) to deploy your models to production. Throughout this book, you'll take a hands-on approach to implementation using H2O that'll enable you to set up your ML systems in no time. By the end of this H2O book, you'll be able to train and use your ML models using H2O AutoML, right from experimentation all the way to production without a single need to understand complex statistics or data science. What you will learnGet to grips with H2O AutoML and learn how to use itExplore the H2O Flow Web UIUnderstand how H2O AutoML trains the best models and automates hyperparameter optimizationFind out how H2O Explainability helps understand model performanceExplore H2O integration with scikit-learn, the Spring Framework, and Apache StormDiscover how to use H2O with Spark using H2O Sparkling WaterWho this book is for This book is for engineers and data scientists who want to quickly adopt machine learning into their products without worrying about the internal intricacies of training ML models. If you're someone who wants to incorporate machine learning into your software system but don't know where to start or don't have much expertise in the domain of ML, then you'll find this book useful. Basic knowledge of statistics and programming is beneficial. Some understanding of ML and Python will be helpful.
  learn mojo programming language: Coding For Kids For Dummies Camille McCue, 2019-04-01 A guide for kids who want to learn coding Coding is quickly becoming an essential academic skill, right up there with reading, writing, and arithmetic. This book is an ideal way for young learners ages 8-13 who want more coding knowledge than you can learn in an hour, a day, or a week. Written by a classroom instructor with over a decade of experience teaching technology skills to kids as young as five, this book teaches the steps and logic needed to write code, solve problems, and create fun games and animations using projects based in Scratch and JavaScript. This 2nd Edition is fully updated to no longer require any limited-time software downloads to complete the projects. Learn the unique logic behind writing computer code Use simple coding tools ideal for teaching kids and beginners Build games and animations you can show off to friends Add motion and interactivity to your projects Whether you’re a kid ready to make fun things using technology or a parent, teacher, or mentor looking to introduce coding in an eager child’s life, this fun book makes getting started with coding fun and easy!
  learn mojo programming language: Head First Programming David Griffiths, Paul Barry, 2009-11-16 Looking for a reliable way to learn how to program on your own, without being overwhelmed by confusing concepts? Head First Programming introduces the core concepts of writing computer programs -- variables, decisions, loops, functions, and objects -- which apply regardless of the programming language. This book offers concrete examples and exercises in the dynamic and versatile Python language to demonstrate and reinforce these concepts. Learn the basic tools to start writing the programs that interest you, and get a better understanding of what software can (and cannot) do. When you're finished, you'll have the necessary foundation to learn any programming language or tackle any software project you choose. With a focus on programming concepts, this book teaches you how to: Understand the core features of all programming languages, including: variables, statements, decisions, loops, expressions, and operators Reuse code with functions Use library code to save time and effort Select the best data structure to manage complex data Write programs that talk to the Web Share your data with other programs Write programs that test themselves and help you avoid embarrassing coding errors We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Programming uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.
  learn mojo programming language: History of Programming Languages Richard L. Wexelblat, 2014-05-27 History of Programming Languages presents information pertinent to the technical aspects of the language design and creation. This book provides an understanding of the processes of language design as related to the environment in which languages are developed and the knowledge base available to the originators. Organized into 14 sections encompassing 77 chapters, this book begins with an overview of the programming techniques to use to help the system produce efficient programs. This text then discusses how to use parentheses to help the system identify identical subexpressions within an expression and thereby eliminate their duplicate calculation. Other chapters consider FORTRAN programming techniques needed to produce optimum object programs. This book discusses as well the developments leading to ALGOL 60. The final chapter presents the biography of Adin D. Falkoff. This book is a valuable resource for graduate students, practitioners, historians, statisticians, mathematicians, programmers, as well as computer scientists and specialists.
  learn mojo programming language: Deep Learning for Coders with fastai and PyTorch Jeremy Howard, Sylvain Gugger, 2020-06-29 Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You’ll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. Train models in computer vision, natural language processing, tabular data, and collaborative filtering Learn the latest deep learning techniques that matter most in practice Improve accuracy, speed, and reliability by understanding how deep learning models work Discover how to turn your models into web applications Implement deep learning algorithms from scratch Consider the ethical implications of your work Gain insight from the foreword by PyTorch cofounder, Soumith Chintala
  learn mojo programming language: The Big Book of Small Python Projects Al Sweigart, 2021-06-25 Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
  learn mojo programming language: Hacking- The art Of Exploitation J. Erickson, 2018-03-06 This text introduces the spirit and theory of hacking as well as the science behind it all; it also provides some core techniques and tricks of hacking so you can think like a hacker, write your own hacks or thwart potential system attacks.
  learn mojo programming language: FPGA Programming for Beginners Frank Bruno, 2021-03-05 Get started with FPGA programming using SystemVerilog, and develop real-world skills by building projects, including a calculator and a keyboard Key Features Explore different FPGA usage methods and the FPGA tool flow Learn how to design, test, and implement hardware circuits using SystemVerilog Build real-world FPGA projects such as a calculator and a keyboard using FPGA resources Book DescriptionField Programmable Gate Arrays (FPGAs) have now become a core part of most modern electronic and computer systems. However, to implement your ideas in the real world, you need to get your head around the FPGA architecture, its toolset, and critical design considerations. FPGA Programming for Beginners will help you bring your ideas to life by guiding you through the entire process of programming FPGAs and designing hardware circuits using SystemVerilog. The book will introduce you to the FPGA and Xilinx architectures and show you how to work on your first project, which includes toggling an LED. You’ll then cover SystemVerilog RTL designs and their implementations. Next, you’ll get to grips with using the combinational Boolean logic design and work on several projects, such as creating a calculator and updating it using FPGA resources. Later, the book will take you through the advanced concepts of AXI and show you how to create a keyboard using PS/2. Finally, you’ll be able to consolidate all the projects in the book to create a unified output using a Video Graphics Array (VGA) controller that you’ll design. By the end of this SystemVerilog FPGA book, you’ll have learned how to work with FPGA systems and be able to design hardware circuits and boards using SystemVerilog programming.What you will learn Understand the FPGA architecture and its implementation Get to grips with writing SystemVerilog RTL Make FPGA projects using SystemVerilog programming Work with computer math basics, parallelism, and pipelining Explore the advanced topics of AXI and keyboard interfacing with PS/2 Discover how you can implement a VGA interface in your projects Who this book is for This FPGA design book is for embedded system developers, engineers, and programmers who want to learn FPGA and SystemVerilog programming from scratch. FPGA designers looking to gain hands-on experience in working on real-world projects will also find this book useful.
  learn mojo programming language: Power Programming with Mathematica David B. Wagner, 1996 Mathematica is a feature-rich, high-level programming language which has historically been used by engineers. This book unpacks Mathematica for programmers, building insights into programming style via real world syntax, real world examples, and extensive parallels to other languages.
  learn mojo programming language: Touch of Class Bertrand Meyer, 2009-08-28 This text combines a practical, hands-on approach to programming with the introduction of sound theoretical support focused on teaching the construction of high-quality software. A major feature of the book is the use of Design by Contract.
  learn mojo programming language: Programming Kotlin Stephen Samuel, Stefan Bocutiu, 2017-01-18 Familiarize yourself with all of Kotlin's features with this in-depth guide About This Book Get a thorough introduction to Kotlin Learn to use Java code alongside Kotlin without any hiccups Get a complete overview of null safety, Generics, and many more interesting features Who This Book Is For The book is for existing Java developers who want to learn more about an alternative JVM language. If you want to see what Kotlin has to offer, this book is ideal for you. What You Will Learn Use new features to write structured and readable object-oriented code Find out how to use lambdas and higher order functions to write clean, reusable, and simple code Write unit tests and integrate Kotlin tests with Java code in a transitioning code base Write real-world production code in Kotlin in the style of microservices Leverage Kotlin's extensions to the Java collections library Use destructuring expressions and find out how to write your own Write code that avoids null pointer errors and see how Java-nullable code can integrate with features in a Kotlin codebase Discover how to write functions in Kotlin, see the new features available, and extend existing libraries Learn to write an algebraic data types and figure out when they should be used In Detail Kotlin has been making waves ever since it was open sourced by JetBrains in 2011; it has been praised by developers across the world and is already being adopted by companies. This book provides a detailed introduction to Kotlin that shows you all its features and will enable you to write Kotlin code to production. We start with the basics: get you familiar with running Kotlin code, setting up, tools, and instructions that you can use to write basic programs. Next, we cover object oriented code: functions, lambdas, and properties – all while using Kotlin's new features. Then, we move on to null safety aspects and type parameterization. We show you how to destructure expressions and even write your own. We also take you through important topics like testing, concurrency, microservices, and a whole lot more. By the end of this book you will be able to compose different services and build your own applications. Style and approach An easy to follow guide that covers the full set of features in Kotlin programming.
  learn mojo programming language: Perl One-Liners Peteris Krumins, 2013-11-13 Part of the fun of programming in Perl lies in tackling tedious tasks with short, efficient, and reusable code. Often, the perfect tool is the one-liner, a small but powerful program that fits in one line of code and does one thing really well. In Perl One-Liners, author and impatient hacker Peteris Krumins takes you through more than 100 compelling one-liners that do all sorts of handy things, such as manipulate line spacing, tally column values in a table, and get a list of users on a system. This cookbook of useful, customizable, and fun scripts will even help hone your Perl coding skills, as Krumins dissects the code to give you a deeper understanding of the language. You'll find one-liners that: * Encode, decode, and convert strings * Generate random passwords * Calculate sums, factorials, and the mathematical constants π and e * Add or remove spaces * Number lines in a file * Print lines that match a specific pattern * Check to see if a number is prime with a regular expression * Convert IP address to decimal form * Replace one string with another And many more! Save time and sharpen your coding skills as you learn to conquer those pesky tasks in a few precisely placed keystrokes with Perl One-Liners.
  learn mojo programming language: Dynamic Programming for Coding Interviews Meenakshi, Kamal Rawat, 2017-01-18 I wanted to compute 80th term of the Fibonacci series. I wrote the rampant recursive function, int fib(int n){ return (1==n || 2==n) ? 1 : fib(n-1) + fib(n-2); } and waited for the result. I wait… and wait… and wait… With an 8GB RAM and an Intel i5 CPU, why is it taking so long? I terminated the process and tried computing the 40th term. It took about a second. I put a check and was shocked to find that the above recursive function was called 204,668,309 times while computing the 40th term. More than 200 million times? Is it reporting function calls or scam of some government? The Dynamic Programming solution computes 100th Fibonacci term in less than fraction of a second, with a single function call, taking linear time and constant extra memory. A recursive solution, usually, neither pass all test cases in a coding competition, nor does it impress the interviewer in an interview of company like Google, Microsoft, etc. The most difficult questions asked in competitions and interviews, are from dynamic programming. This book takes Dynamic Programming head-on. It first explain the concepts with simple examples and then deep dives into complex DP problems.
  learn mojo programming language: Programming in Python 3 Mark Summerfield, 2008-12-16 Python 3 is the best version of the language yet: It is more powerful, convenient, consistent, and expressive than ever before. Now, leading Python programmer Mark Summerfield demonstrates how to write code that takes full advantage of Python 3’s features and idioms. The first book written from a completely “Python 3” viewpoint, Programming in Python 3 brings together all the knowledge you need to write any program, use any standard or third-party Python 3 library, and create new library modules of your own. Summerfield draws on his many years of Python experience to share deep insights into Python 3 development you won’t find anywhere else. He begins by illuminating Python’s “beautiful heart”: the eight key elements of Python you need to write robust, high-performance programs. Building on these core elements, he introduces new topics designed to strengthen your practical expertise—one concept and hands-on example at a time. This book’s coverage includes Developing in Python using procedural, object-oriented, and functional programming paradigms Creating custom packages and modules Writing and reading binary, text, and XML files, including optional compression, random access, and text and XML parsing Leveraging advanced data types, collections, control structures, and functions Spreading program workloads across multiple processes and threads Programming SQL databases and key-value DBM files Utilizing Python’s regular expression mini-language and module Building usable, efficient, GUI-based applications Advanced programming techniques, including generators, function and class decorators, context managers, descriptors, abstract base classes, metaclasses, and more Programming in Python 3 serves as both tutorial and language reference, and it is accompanied by extensive downloadable example code—all of it tested with the final version of Python 3 on Windows, Linux, and Mac OS X.
  learn mojo programming language: Programming F# 3.0 Chris Smith, 2012-10-09 Why learn F#? With this guide, you’ll learn how this multi-paradigm language not only offers you an enormous productivity boost through functional programming, but also lets you develop applications using your existing object-oriented and imperative programming skills. You’ll quickly discover the many advantages of the language, including access to all the great tools and libraries of the .NET platform. Reap the benefits of functional programming for your next project, whether you’re writing concurrent code, or building data- or math-intensive applications. With this comprehensive book, former F# team member Chris Smith gives you a head start on the fundamentals and walks you through advanced concepts of the F# language. Learn F#’s unique characteristics for building applications Gain a solid understanding of F#’s core syntax, including object-oriented and imperative styles Make your object-oriented code better by applying functional programming patterns Use advanced functional techniques, such as tail-recursion and computation expressions Take advantage of multi-core processors with asynchronous workflows and parallel programming Use new type providers for interacting with web services and information-rich environments Learn how well F# works as a scripting language
  learn mojo programming language: Starting a Tech Business Alex Cowan, 2012-04-10 The non-technical guide to building a booming tech-enabled business Thinking of starting a technology-enabled business? Or maybe you just want to increase your technology mojo so you can do your job better? You do not need to learn programming to participate in the development of today’s hottest technologies. But there are a few easy-to-grasp foundation concepts that will help you engage with a technical team. Starting a Tech Business explains in practical, actionable terms how to formulate and reality test new ideas package what you learn into frameworks that are highly actionable for engineers understand key foundation concepts about modern software and systems participate in an agile/lean development team as the ‘voice of the customer’ Even if you have a desire to learn to program (and I highly recommend doing whatever unlocks your ‘inner tinkerer’), these foundation concepts will help you target what exactly you want to understand about hands-on technology development. While a decade ago the barriers to creating a technology-enabled business required a pole vault, getting started today only requires a determined step in the right direction. Starting a Tech Business supplies the tools prospective entrepreneurs and business enterprises need to avoid common pitfalls and succeed in the fast-paced world of high-tech business. Successful execution requires thoughtful, evidence-based product formulation, well-articulated design, economic use of systems, adaptive management of technical resources, and empathetic deployment to customers. Starting a Tech Business offers practical checklists and frameworks that business owners, entrepreneurs, and professionals can apply to any tech-based business idea, whether you’re developing software and products or beginning a technology-enabled business. You’ll learn: 1. How to apply today’s leading management frameworks to a tech business 2. How to package your product idea in a way that’s highly actionable for your technical team 3. How to ask the right questions about technology selection and product architecture 4. Strategies to leverage what your technology ecosystem has to offer 5. How to carefully define the roles on your team, and then effectively evaluate candidates 6. The most common disconnects between engineers and business people and how to avoid them 7. How you can apply process design to your tech business without stifling creativity 8. The steps to avoid the most common pitfalls tech founders encounter Now is one of the best times to start a technology-enabled business, and anyone can do it with the right amount and kind of preparation. Starting a Tech Business shows you how to move a product idea to market quickly and inexpensively—and to tap into the stream of wealth that a tech business can provide.
  learn mojo programming language: Gradle in Action Benjamin Muschko, 2014-02-19 Summary Gradle in Action is a comprehensive guide to end-to-end project automation with Gradle. Starting with the basics, this practical, easy-to-read book discusses how to build a full-fledged, real-world project. Along the way, it touches on advanced topics like testing, continuous integration, and monitoring code quality. You'll also explore tasks like setting up your target environment and deploying your software. About the Technology Gradle is a general-purpose build automation tool. It extends the usage patterns established by its forerunners, Ant and Maven, and allows builds that are expressive, maintainable, and easy to understand. Using a flexible Groovy-based DSL, Gradle provides declarative and extendable language elements that let you model your project's needs the way you want. About the Book Gradle in Action is a comprehensive guide to end-to-end project automation with Gradle. Starting with the basics, this practical, easy-to-read book discusses how to establish an effective build process for a full-fledged, real-world project. Along the way, it covers advanced topics like testing, continuous integration, and monitoring code quality. You'll also explore tasks like setting up your target environment and deploying your software. The book assumes a basic background in Java, but no knowledge of Groovy. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. Whats Inside A comprehensive guide to Gradle Practical, real-world examples Transitioning from Ant and Maven In-depth plugin development Continuous delivery with Gradle About the Author Benjamin Muschko is a member of the Gradleware engineering team and the author of several popular Gradle plugins. Table of Contents PART 1 INTRODUCING GRADLE Introduction to project automation Next-generation builds with Gradle Building a Gradle project by example PART 2 MASTERING THE FUNDAMENTALS Build script essentials Dependency management Multiproject builds Testing with Gradle Extending Gradle Integration and migration PART 3 FROM BUILD TO DEPLOYMENT IDE support and tooling Building polyglot projects Code quality management and monitoring Continuous integration Artifact assembly and publishing Infrastructure provisioning and deployment
  learn mojo programming language: Programming in Mathematica Roman E. Maeder, 1991
  learn mojo programming language: Scientific Computing with Python - Second Edition CLAUS. FUHRER, Olivier Verdier, Jan Erik Solem, 2021-07-23 Leverage this example-packed, comprehensive guide for all your Python computational needs Key Features: Learn the first steps within Python to highly specialized concepts Explore examples and code snippets taken from typical programming situations within scientific computing. Delve into essential computer science concepts like iterating, object-oriented programming, testing, and MPI presented in strong connection to applications within scientific computing. Book Description: Python has tremendous potential within the scientific computing domain. This updated edition of Scientific Computing with Python features new chapters on graphical user interfaces, efficient data processing, and parallel computing to help you perform mathematical and scientific computing efficiently using Python. This book will help you to explore new Python syntax features and create different models using scientific computing principles. The book presents Python alongside mathematical applications and demonstrates how to apply Python concepts in computing with the help of examples involving Python 3.8. You'll use pandas for basic data analysis to understand the modern needs of scientific computing, and cover data module improvements and built-in features. You'll also explore numerical computation modules such as NumPy and SciPy, which enable fast access to highly efficient numerical algorithms. By learning to use the plotting module Matplotlib, you will be able to represent your computational results in talks and publications. A special chapter is devoted to SymPy, a tool for bridging symbolic and numerical computations. By the end of this Python book, you'll have gained a solid understanding of task automation and how to implement and test mathematical algorithms within the realm of scientific computing. What You Will Learn: Understand the building blocks of computational mathematics, linear algebra, and related Python objects Use Matplotlib to create high-quality figures and graphics to draw and visualize results Apply object-oriented programming (OOP) to scientific computing in Python Discover how to use pandas to enter the world of data processing Handle exceptions for writing reliable and usable code Cover manual and automatic aspects of testing for scientific programming Get to grips with parallel computing to increase computation speed Who this book is for: This book is for students with a mathematical background, university teachers designing modern courses in programming, data scientists, researchers, developers, and anyone who wants to perform scientific computation in Python.
  learn mojo programming language: Programming FPGAs: Getting Started with Verilog Simon Monk, 2016-11-11 Take your creations to the next level with FPGAs and Verilog This fun guide shows how to get started with FPGA technology using the popular Mojo, Papilio One, and Elbert 2 boards. Written by electronics guru Simon Monk, Programming FPGAs: Getting Started with Verilog features clear explanations, easy-to-follow examples, and downloadable sample programs. You’ll get start-to-finish assembly and programming instructions for numerous projects, including an LED decoder, a timer, a tone generator—even a memory-mapped video display! The book serves both as a hobbyists’ guide and as an introduction for professional developers. • Explore the basics of digital electronics and digital logic • Examine the features of the Mojo, Papilio One, and Elbert 2 boards • Set up your computer and dive in to Verilog programming • Work with the ISE Design Suite and user constraints files • Understand and apply modular Verilog programming methods • Generate electrical pulses through your board’s GPIO ports • Control servomotors and create your own sounds • Attach a VGA TV or computer monitor and generate video • All source code and finished bit files available for download
  learn mojo programming language: Handbook of Research on ICTs for Human-Centered Healthcare and Social Care Services Cruz-Cunha, Maria Manuela, 2013-04-30 In addition to creating the opportunity for collaboration, transformation, and innovation in the healthcare industry, technology plays an essential role in the development of human well-being and psychological growth. Handbook of Research on ICTs for Human-Centered Healthcare and Social Services is a comprehensive collection of relevant research on technology and its developments of ICTs in healthcare and social services. This book focuses on the emerging trends in the social and healthcare sectors such as social networks, security of ICTs, and advisory services, beneficial to researchers, scholars, students, and practitioners to further their interest in technological advancements.
  learn mojo programming language: Access 2007: The Missing Manual Matthew MacDonald, 2006-12-29 Compared to industrial-strength database products such as Microsoft's SQL Server, Access is a breeze to use. It runs on PCs rather than servers and is ideal for small- to mid-sized businesses and households. But Access is still intimidating to learn. It doesn't help that each new version crammed in yet another set of features; so many, in fact, that even the pros don't know where to find them all. Access 2007 breaks this pattern with some of the most dramatic changes users have seen since Office 95. Most obvious is the thoroughly redesigned user interface, with its tabbed toolbar (or Ribbon) that makes features easy to locate and use. The features list also includes several long-awaited changes. One thing that hasn't improved is Microsoft's documentation. To learn the ins and outs of all the features in Access 2007, Microsoft merely offers online help. Access 2007: The Missing Manual was written from the ground up for this redesigned application. You will learn how to design complete databases, maintain them, search for valuable nuggets of information, and build attractive forms for quick-and-easy data entry. You'll even delve into the black art of Access programming (including macros and Visual Basic), and pick up valuable tricks and techniques to automate common tasks -- even if you've never touched a line of code before. You will also learn all about the new prebuilt databases you can customize to fit your needs, and how the new complex data feature will simplify your life. With plenty of downloadable examples, this objective and witty book will turn an Access neophyte into a true master.
  learn mojo programming language: Unix Power Tools Shelley Powers, 2003 With the growing popularity of Linux and the advent of Darwin, Unix has metamorphosed into something new and exciting. No longer perceived as a difficult operating system, more and more users are discovering the advantages of Unix for the first time. But whether you are a newcomer or a Unix power user, you'll find yourself thumbing through the goldmine of information in the new edition of Unix Power Tools to add to your store of knowledge. Want to try something new? Check this book first, and you're sure to find a tip or trick that will prevent you from learning things the hard way. The latest edition of this best-selling favorite is loaded with advice about almost every aspect of Unix, covering all the new technologies that users need to know. In addition to vital information on Linux, Darwin, and BSD, Unix Power Tools 3rd Edition now offers more coverage of bash, zsh, and other new shells, along with discussions about modern utilities and applications. Several sections focus on security and Internet access. And there is a new chapter on access to Unix from Windows, addressing the heterogeneous nature of systems today. You'll also find expanded coverage of software installation and packaging, as well as basic information on Perl and Python. Unix Power Tools 3rd Edition is a browser's book...like a magazine that you don't read from start to finish, but leaf through repeatedly until you realize that you've read it all. Bursting with cross-references, interesting sidebars explore syntax or point out other directions for exploration, including relevant technical details that might not be immediately apparent. The book includes articles abstracted from other O'Reilly books, new information that highlights program tricks and gotchas, tips posted to the Net over the years, and other accumulated wisdom. Affectionately referred to by readers as the Unix book, UNIX Power Tools provides access to information every Unix user is going to need to know. It will help you think creatively about UNIX, and will help you get to the point where you can analyze your own problems. Your own solutions won't be far behind.
  learn mojo programming language: Access 2010: The Missing Manual Matthew MacDonald, 2010-06-18 Unlock the secrets of this powerful database program and discover how to use your data in creative ways. With this book’s easy step-by-step process, you’ll quickly learn how to build and maintain a complete Access database, using Access 2013’s new, simpler user interface and templates. You also get practices and tips from the pros for good database design—ideal whether you’re using Access for school, business, or at home. The important stuff you need to know: Build a database with ease. Store information to track numbers, products, documents, and more. Customize the interface. Build your own forms to make data entry a snap. Find what you need fast. Search, sort, and summarize huge amounts of information. Put your data to use. Turn raw info into printed reports with attractive formatting. Share your data. Collaborate online with SharePoint and the Access web database. Dive into Access programming. Get tricks and techniques to automate common tasks. Create rich data connections. Build dynamic links with SQL Server, SharePoint, and other systems.
  learn mojo programming language: Applied Java Patterns Stephen Stelting, Olav Maassen, 2002 Sun Microsystems experts Stelting and Maassen describe how design patterns can be applied effectively to the Java platform and present proven techniques for all types of patterns, from system architecture to single classes. Applied Java Patternsfeatures a pattern catalog organized into four major categories - the creational, structural, behavioral, and system patterns. In addition, the authors identify patterns in the core Java APIs and present techniques for pattern use in distributed development.
  learn mojo programming language: Mastering Perl brian d foy, 2014-01-09 Take the next step toward Perl mastery with advanced concepts that make coding easier, maintenance simpler, and execution faster. Mastering Perl isn't a collection of clever tricks, but a way of thinking about Perl programming for solving debugging, configuration, and many other real-world problems you’ll encounter as a working programmer. The third in O’Reilly’s series of landmark Perl tutorials (after Learning Perl and Intermediate Perl), this fully upated edition pulls everything together and helps you bend Perl to your will. Explore advanced regular expressions features Avoid common problems when writing secure programs Profile and benchmark Perl programs to see where they need work Wrangle Perl code to make it more presentable and readable Understand how Perl keeps track of package variables Define subroutines on the fly Jury-rig modules to fix code without editing the original source Use bit operations and bit vectors to store large data efficiently Learn how to detect errors that Perl doesn’t report Dive into logging, data persistence, and the magic of tied variables
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  learn mojo programming language: Mastering Algorithms with C Kyle Loudon, 1999 Implementations, as well as interesting, real-world examples of each data structure and algorithm, are shown in the text. Full source code appears on the accompanying disk.
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  learn mojo programming language: SonarQube in Action Patroklos Papapetrou, 2013-10-30 Summary SonarQube in Action shows developers how to use the SonarQube platform to help them continuously improve their source code. The book presents SonarQube's core Seven Axes of Quality: design/architecture, duplications, comments, unit tests, complexity, potential bugs, and coding rules. You'll find simple, easy-to-follow discussion and examples as you learn to integrate SonarQube into your development process. About the Technology SonarQube is a powerful open source tool for continuous inspection, a process that makes code quality analysis and reporting an integral part of the development lifecycle. Its unique dashboards, rule-based defect analysis, and tight build integration result in improved code quality without disruption to developer workflow. It supports many languages, including Java, C, C++, C#, PHP, and JavaScript. About the Book SonarQube in Action teaches you how to effectively use SonarQube following the continuous inspection model. This practical book systematically explores SonarQube's core Seven Axes of Quality (design, duplications, comments, unit tests, complexity, potential bugs, and coding rules). With well-chosen examples, it helps you learn to use SonarQube's review functionality and IDE integration to implement continuous inspection best practices in your own quality management process. The book's Java-based examples translate easily to other development languages. No prior experience with SonarQube or continuous delivery practice is assumed Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. What's Inside Gather meaningful quality metrics Integrate with Ant, Maven, and Jenkins Write your own plugins Master the art of continuous inspection About the Authors Ann Campbellb and Patroklos Papapetrou are experienced developers and team leaders. Both actively contribute to the SonarQube community. Table of Contents PART 1 WHAT THE NUMBERS ARE TELLING YOU An introduction to SonarQube Issues and coding standards Ensuring that your code is doing things right Working with duplicate code Optimizing source code documentation Keeping your source code files elegant Improving your application design PART 2 SETTLING IN WITH SONARQUBE Planning a strategy and expanding your insight Continuous Inspection with SonarQube Letting SonarQube drive code reviews IDE integration PART 3 ADMINISTERING AND EXTENDING Security: users, groups, and roles Rule profile administration Making SonarQube fit your needs Managing your projects Writing your own plugins
  learn mojo programming language: Beginning Perl Curtis Poe, 2012-09-27 Everything beginners need to start programming with Perl Perl is the ever-popular, flexible, open source programming language that has been called the programmers’ Swiss army knife. This book introduces Perl to both new programmers and experienced ones who are looking to learn a new language. In the tradition of the popular Wrox Beginning guides, it presents step-by-step guidance in getting started, a host of try-it-out exercises, real-world examples, and everything necessary for a Perl novice to start programming with confidence. Introduces Perl to both new programmers and experienced ones who want to learn a new language Provides a host of real-world applications for today's environments so readers can get started immediately Covers the new features of Perl but fully applicable to previous editions Beginning Perl provides the information and instruction you need to confidently get started with Perl. For Instructors: Classroom and training support material are available for this book.
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  learn mojo programming language: The Data Science Design Manual Steven S. Skiena, 2017-07-01 This engaging and clearly written textbook/reference provides a must-have introduction to the rapidly emerging interdisciplinary field of data science. It focuses on the principles fundamental to becoming a good data scientist and the key skills needed to build systems for collecting, analyzing, and interpreting data. The Data Science Design Manual is a source of practical insights that highlights what really matters in analyzing data, and provides an intuitive understanding of how these core concepts can be used. The book does not emphasize any particular programming language or suite of data-analysis tools, focusing instead on high-level discussion of important design principles. This easy-to-read text ideally serves the needs of undergraduate and early graduate students embarking on an “Introduction to Data Science” course. It reveals how this discipline sits at the intersection of statistics, computer science, and machine learning, with a distinct heft and character of its own. Practitioners in these and related fields will find this book perfect for self-study as well. Additional learning tools: Contains “War Stories,” offering perspectives on how data science applies in the real world Includes “Homework Problems,” providing a wide range of exercises and projects for self-study Provides a complete set of lecture slides and online video lectures at www.data-manual.com Provides “Take-Home Lessons,” emphasizing the big-picture concepts to learn from each chapter Recommends exciting “Kaggle Challenges” from the online platform Kaggle Highlights “False Starts,” revealing the subtle reasons why certain approaches fail Offers examples taken from the data science television show “The Quant Shop” (www.quant-shop.com)
  learn mojo programming language: Embedded Systems Design with Platform FPGAs Ronald Sass, Andrew G. Schmidt, 2010-09-10 Embedded Systems Design with Platform FPGAs introduces professional engineers and students alike to system development using Platform FPGAs. The focus is on embedded systems but it also serves as a general guide to building custom computing systems. The text describes the fundamental technology in terms of hardware, software, and a set of principles to guide the development of Platform FPGA systems. The goal is to show how to systematically and creatively apply these principles to the construction of application-specific embedded system architectures. There is a strong focus on using free and open source software to increase productivity. Each chapter is organized into two parts. The white pages describe concepts, principles, and general knowledge. The gray pages provide a technical rendition of the main issues of the chapter and show the concepts applied in practice. This includes step-by-step details for a specific development board and tool chain so that the reader can carry out the same steps on their own. Rather than try to demonstrate the concepts on a broad set of tools and boards, the text uses a single set of tools (Xilinx Platform Studio, Linux, and GNU) throughout and uses a single developer board (Xilinx ML-510) for the examples. - Explains how to use the Platform FPGA to meet complex design requirements and improve product performance - Presents both fundamental concepts together with pragmatic, step-by-step instructions for building a system on a Platform FPGA - Includes detailed case studies, extended real-world examples, and lab exercises
  learn mojo programming language: Learning Web Design Jennifer Robbins, 2018-05-11 Do you want to build web pages but have no prior experience? This friendly guide is the perfect place to start. You’ll begin at square one, learning how the web and web pages work, and then steadily build from there. By the end of the book, you’ll have the skills to create a simple site with multicolumn pages that adapt for mobile devices. Each chapter provides exercises to help you learn various techniques and short quizzes to make sure you understand key concepts. This thoroughly revised edition is ideal for students and professionals of all backgrounds and skill levels. It is simple and clear enough for beginners, yet thorough enough to be a useful reference for experienced developers keeping their skills up to date. Build HTML pages with text, links, images, tables, and forms Use style sheets (CSS) for colors, backgrounds, formatting text, page layout, and even simple animation effects Learn how JavaScript works and why the language is so important in web design Create and optimize web images so they’ll download as quickly as possible NEW! Use CSS Flexbox and Grid for sophisticated and flexible page layout NEW! Learn the ins and outs of Responsive Web Design to make web pages look great on all devices NEW! Become familiar with the command line, Git, and other tools in the modern web developer’s toolkit NEW! Get to know the super-powers of SVG graphics
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Mojo is a relatively new programming language designed for the creation of high-performance machine learning models within the Modular ecosystem. This guide provides a comprehensive introduction to Mojo, covering its fundamentals, best practices,

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